Designing the first ever tabletop game console

Designing the first ever tabletop game console

Board (https://board.fun/) has taken over social social media (and for good reason).

It’s one of the most obvious yet innovative products I’ve ever seen.

So as soon as Kevin Twohy (https://x.com/kevintwohy) shared a preview with me I knew we had to do an interview to get the behind-the-scenes (spoiler: I did buy it lol).

So this episode is a deep dive into his design process for the first ever tabletop game console:

- What he learned about prototyping hardware products

- How they figured out the “brand moves” for Board

- How Kevin makes the most of AI tools

- + a lot more

Kevin referenced Mike and Chara Smith’s episode talking about “brand moves” multiple times - https://www.youtube.com/watch?v=Jhxx6yK2J08&t=392s

Episoder(189)

Brad Frost - The new frontier of design systems

Brad Frost - The new frontier of design systems

If you’ve dabbled in design systems then you’re no doubt familiar with Brad Frost and atomic design. He’s laid the foundation for design systems teams around the world. So in this discussion we talk a...

21 Mar 202451min

Gabe Valdivia - Storytelling, freelancing, and designing 0 to 1

Gabe Valdivia - Storytelling, freelancing, and designing 0 to 1

One of the most requested guests has been Gabe Valdivia. He was an early designer at Facebook, a designer manager at Google, and has led design for different startups over the years most recently as t...

14 Mar 202445min

Andy Allen - What’s wrong with software design today

Andy Allen - What’s wrong with software design today

As soon as I read No More Boring Apps I was hooked. Andy Allen immediately became one of my design heroes and now I use his Not Boring apps daily. So this conversation is a behind-the-scenes of his jo...

7 Mar 202447min

Jenny Wen - The art of designing for delight

Jenny Wen - The art of designing for delight

In this episode we get to hear from Jenny Wen who is the person who originally designed and brought Figjam to market. This conversation is full of inslights like:How Jenny attacks ambiguity early in t...

29 Feb 202440min

8 key takeaways from season 4

8 key takeaways from season 4

This episode expands on 8 key insights that I took away from interviewing designers like Soleio, Kevin Twohy, Molly Hellmuth, Soren Iverson, etc. 1. A unique way to stand out as a design candidate 2. ...

22 Feb 202423min

Soleio - What makes a truly great software designer

Soleio - What makes a truly great software designer

Soleio made a name for himself as the 2nd design hire at Facebook and eventually went on to lead design at Dropbox. Now he invests in extraordinary software startups like Figma, Framer, Vercel, Perple...

14 Feb 202452min

Bonus Episode: Helen Zhou - How designers can get the most out of AI tools

Bonus Episode: Helen Zhou - How designers can get the most out of AI tools

Galileo recently broke design twitter with the launch of their new generative AI tool for builders. So in this episode we talk with their co-founder and lead designer, Helen Zhou about: - Her journey ...

13 Feb 202431min

Kevin Wong - How design works at Webflow

Kevin Wong - How design works at Webflow

Webflow has had as big an impact on design as any company over the last decade. So this episode is an inside look at their design culture, rituals, and key insights from their Head of Design, Kevin Wo...

8 Feb 202441min

PopulĂŠrt innen Teknologi

lydartikler-fra-aftenposten
romkapsel
rss-avskiltet
energi-og-klima
rss-impressions-2
teknisk-sett
nasjonal-sikkerhetsmyndighet-nsm
shifter
teknologi-og-mennesker
smart-forklart
elektropodden
pedagogisk-intelligens
tomprat-med-gunnar-tjomlid
rss-ai-forklart
fornybaren
rss-anleggspraten
i-loopen
rss-praktisk-proptech
rss-fish-ships
rss-ki-praten