
Episode 4: Big Game Launches with Aakash Mandhar
It's such a treat to chat with Aakash Mandhar (LinkedIn), VP of Studio Engineering from Immutable, on his past experience shipping big games such as Halo 5 Guardians, Apex Legends, and Battlefield V. ...
20 Mar 202216min

Episode 3: Ship Stories with Jonathan Herrmann and Irene Hjorth
Shipping games can be quite stressful, especially when faced with major scope changes or incomplete data sets. I managed to catch Irene Hjorth and Jonathan Herrmann, founders of data analytics consult...
11 Mar 202218min

Episode 2: Load Testing with Stephen O'Sullivan
When you launch your game, you'd want to make sure that your backend can handle the player traffic. In this episode, I chatted with Stephen O'Sullivan (LinkedIn), Senior Software Engineer from Savage...
3 Mar 202216min

Episode 1: Tweakable System with Garry Casey
Online Games with Live Service needs to have the right agility for rapid iteration. In this episode, I chatted with Garry Casey (LinkedIn), Online Technical Director from Criterion Games, on building...
1 Mar 202219min



















