Gamecraft
Gamecraft is a limited series about the modern history of the video game business. Beginning in the early 1990's, the video game business began a radical transformation from a console and PC packaged goods business into the highly complex, online, multi-platform business it is today. Game industry legend Mitch Lasky and game investor Blake Robbins go on a thematic tour of the last 30 years of gaming, exploring the origins of free-to-play, platform-based publishing, casual & mobile gaming, forever games, user-generated content, consoles, virtual reality, and in-game economies across the eight episodes of Season 1. In Season 2, Mitch and Blake are back with a new series analyzing the state of the video game business in 2024. They start with a macro view of the current business, before looking at some hot topics in gaming: the rise of powerful independent game studios, emerging markets for games around the world, how innovations in artificial intelligence will change game creation, and the renewed importance of intellectual property in the game business.

Denne podkasten er hentet fra en åpen RSS-feed og er ikke publisert av Podme. Den kan derfor inneholde annonser.

Episoder(37)

QF Update: World Cup Consumer Guide (Ep. 36)

QF Update: World Cup Consumer Guide (Ep. 36)

The "Second Tournament" begins with 4 tasty quarter-final matches. Mitch and Blake break down the Round of 32 and Round of 16, rate their recommendations from last episode, and then dive into the quar...

9 Jul 1h 33min

R32 Update: World Cup Consumer Guide

R32 Update: World Cup Consumer Guide

Mitch and Blake look back at the group stage and talk about the main themes from the tournament so far. They review their picks for matches to watch from the last episode and what they got right and w...

28 Jun 1h 22min

World Cup Consumer Guide (Ep. 34)

World Cup Consumer Guide (Ep. 34)

Football nerds unite! Mitch & Blake are back with a special episode on the 2026 FIFA World Cup. In this episode they provide a very opinionated "Consumer Guide" to the most watchable matches of the Gr...

12 Jun 1h 24min

Holy Grail, or Poison Chalice? (Ep. 33)

Holy Grail, or Poison Chalice? (Ep. 33)

Mitch and Blake conclude Season 4 with a review of a new kind of games company that is getting significant attention from investors: casual game portals with integrated AI game generation engines, see...

27 Mai 51min

Funding & Founding (Ep. 32)

Funding & Founding (Ep. 32)

Blake and Mitch discuss the current environment for funding games and some of the challenges and opportunities for founders in the games space. They begin with a short survey of the current venture ca...

20 Mai 55min

A Theory of Fun

A Theory of Fun

Blake and Mitch discuss the possibility that games -- mainly mobile and live service games -- have concentrated on providing fun through progression and engagement mechanics rather than fun in the gam...

13 Mai 1h 5min

Navigating the AI Future (Ep. 30)

Navigating the AI Future (Ep. 30)

Mitch and Blake offer their thoughts about how to navigate the introduction and impact of large language model AI in the video game business. They begin by discussing their opinion that AI represents ...

6 Mai 1h 18min

How Istanbul Won the Mobile Puzzle Wars (Ep. 29)

How Istanbul Won the Mobile Puzzle Wars (Ep. 29)

Mitch and Blake discuss the rise of the Istanbul gaming scene, which has exploded in the last 15 years and come to dominate the incredibly lucractive "match 3" mobile puzzle genre -- a genre which rep...

29 Apr 1h 6min

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