Sacred Symbols: A PlayStation Podcast

Sacred Symbols: A PlayStation Podcast

Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode, join thousands and thousands of your fellow listeners by supporting the show on Patreon at patreon.com/laststandmedia We wanna make the podcast even better, help us learn how we can: https://bit.ly/2EcYbu4 For advertising opportunities please email PodcastPartnerships@Studio71us.com Privacy Policy: https://www.studio71.com/us/terms-and-conditions-use/#Privacy%20Policy

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Episoder(421)

#317 | Cater to the Hollow

#317 | Cater to the Hollow

Anything can happen, but it seems likely that Firewalk's upcoming hero shooter Concord is essentially dead-on-arrival upon launch in late August. But with less than a month to go until release, what m...

29 Jul 20244h 1min

#316 | Days Pass, and This Emptiness Fills My Heart

#316 | Days Pass, and This Emptiness Fills My Heart

We're truly in the doldrums of summer when it comes to console gaming, at least when considering news, releases, and other notable happenings. But we have a show to do nonetheless, and there are still...

22 Jul 20243h 55min

#315 | Beta Energy

#315 | Beta Energy

The next PlayStation Studios game in the pipeline is Concord, and we're all interested to see how it pans out. But by opening up its imminent beta weekend to all PS+ subscribers instead of those who p...

15 Jul 20243h 44min

#314 | Bend, But Don't Break

#314 | Bend, But Don't Break

Days Gone came to PlayStation 4 more than five years ago, and though it sold very well, a sequel hasn't been greenlit, and will almost certainly never be. So why are we still talking about it? Because...

8 Jul 20243h 12min

#313 | I Ain't No Mathematician, But I Can Count

#313 | I Ain't No Mathematician, But I Can Count

Good news emanates from South Korea, where developer Shift Up announced that PS5-exclusive release Stellar Blade has surpassed a million copies sold. To the rational thinking person, this is obviously...

1 Jul 20244h 39min

#312 | Draggin' Quest

#312 | Draggin' Quest

Nintendo and Microsoft both had rock-solid presentations during this faux-E3 time of year, and it has some PlayStation fans on their back foot. Why does it seem like Sony is dragging its feet when its...

24 Jun 20244h 43min

#311 | You Can't Stop Entropy, So Why Even Try?

#311 | You Can't Stop Entropy, So Why Even Try?

t's getting crazy out there. Fresh off of E3 Lite comes a slew of new game announcements, more than we could possibly cover, nonetheless play. And this brings up a good point, one we burrow down on: W...

17 Jun 20245h 32min

#310 | The Waves Keep on Crashing on Me For Some Reason

#310 | The Waves Keep on Crashing on Me For Some Reason

fter a flurry of activity, we find ourselves in a bit of a lull. And frankly, that's good. We could all use a little bit of a rest. Doing so allows us to catch up, refresh, and anticipate what lies be...

10 Jun 20243h 48min

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