
13a campaign 31b: Drow Dispute
Mistaken as the arsonists themselves, the party is forced to fight a passing party of Drow.
21 Jan 201456min

13A campaign 31a: Wilestars and Wildfires
The party lands in the Queen’s Woods, and visits the town and estate of their old friend Bryde Wilestar. There, they are tasked with halting the rash of wildfires in the area to get some clout befor...
20 Jan 201458min

13A campaign 30: New Nav
Hot off the heels of the Elements’ most successful mission by far, things can’t help but go a bit pear-shaped. Nav is corrupted by the power he unleashed in the Vaults, their deadly prisoner escapes...
15 Jan 201449min

13A campaign 29d: A Captivating Climax
Between a rock and a hard place, the Elements opt to steal the rock, and teleport the entire vault back to the ship.
1 Jan 201450min

13A campaign 29c: Criminal Curation
Having finally made it into the vault, the Elements are just plotting their escape, when The Three’s trusted brutes corner them.
1 Jan 201444min

13A campaign 29b: Crooks in Combat
Facing off against undead guards, Nav has a crisis of conscience, but his actions may come back to haunt him.
1 Jan 20141h 4min

13A campaign 29a: Caper Commences
In what we all agree to be our best session yet, the Elements pile into bad disguises and successfully sneak into the vaults beneath the palace of Drakkenhall in search of the next relic, the Scales...
1 Jan 20141h 7min

13A campaign 28b: The Gladiatorial Greatest
With everyone in the free-for-all agreeing their best strategy is to take out the Elements first, things are getting hairy in the arena. Victory goes to those who use the shifting landscape to their a...
1 Jan 20141h 13min





















