The Actual Interaction Design is Underneath! - Daniel Buzzo - S 1 - Episode 3
UX Banter12 Maj 2022

The Actual Interaction Design is Underneath! - Daniel Buzzo - S 1 - Episode 3

Season 1 - Ep. 3 - The Actual Interaction Design is Underneath!

Daniel Buzzo is the professor of Interaction Design at CODE University, Berlin. Interestingly enough, Daniel makes art with machines. From writing books, blogs, films, filmography, photography, design research to sculpture art, he is a master of all with a dynamic personality. Discussion Points:

  • What is the importance of interaction design in designing experiences for people using technology? 4:24
  • You talk about different kinds of design like generative, participatory, critical, speculative. Can you share some real-life examples of such designs? 13:21
  • Rapid fire segment 17:55
  • How important is the understanding of Human Computer Interaction in designing product experiences? 24:07
  • Would you like to shine more light on research through design? 25:32
  • Can you tell me about making art with machines? 29:15

Shownotes:

  • The things that sustain our lives, about being with family, about communicating with other people about living our lives. A lot of it is supported by technology that we design.03:08
  • And it is still the young designers, engineers, scientists, artists, visionaries, who will see new ways of putting these things together, and maybe conceive of new ways to apply technologies to different problems or all problems. 3:48
  • We didn't get where we are today by design, we got here by stumbling and trying things out. And occasionally people would get lucky and everybody would say, Oh, they're a genius! 04:10
  • People that are not within the field of interaction design, only see the surface, and they think everything exists on the surface. 05:20
  • That's an interesting perspective to think about user experience. That it relates to something very, very human, rather than it being about the color of the icons. 09:18
  • People will take what you think you've designed, and use it always in different ways and feel different things about it, no matter what you do. 12:00
  • As digital designers, when we design things for people to solve a particular need or problem today, that noodle problem may change tomorrow, that people may change. 27:27
  • Design is a generative process, which is why we ideate, we can analyze problems, we can work in participatory design with the people that would use the things that we might make. 27:50

Links: LinkedIn: https://www.linkedin.com/in/daniel-buzzo-751b99/

Website: https://buzzo.com/

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