Landfall's Rebecca Lautner on Peak's 23 million sales and looking past friendslop

Landfall's Rebecca Lautner on Peak's 23 million sales and looking past friendslop

A new episode of the still-somewhat-irregular GamesIndustry.biz podcast features a fireside chat with Rebecca Lautner, CBO at Landfall Games, recorded at Game Republic New Horizons. In conversation with features editor Lewis Packwood, Lautner says that even though Peak has now sold more than 23 million units, the developer is keen to move on to something else. "From a business point of view, believe me, it's very frustrating sometimes because there's so much opportunity in there," she says. "But that's just not what we're about. And I learned to accept that really, really early on when I joined the team. I was like, okay, we have a very different path that we want to go, and it's fun." Lautner also discusses the launch of publishing arm Evil Landfall, which backed this year's multi-million-selling smash hit How to Fish, but says the company is also looking to invest in a range of games beyond friendslop titles. She also talks about Landfall's "fail fast" policy – where games are dropped after one month of development if they're not coming together – as well as Landfall's development house in Stockholm (which has its own chef and bar) and why there was no April Fools game this year. Learn more about your ad choices. Visit megaphone.fm/adchoices

Det här avsnittet är hämtat från ett öppet RSS-flöde och publiceras inte av Podme. Det kan innehålla reklam.

Avsnitt(336)

How Xsolla is helping developers scale globally (sponsored)

How Xsolla is helping developers scale globally (sponsored)

In this special edition of the GamesIndustry.biz podcast, recorded at Gamescom, Jon Hicks caught up with Xsolla's Berkeley Egenes to talk about how its direct-to-consumer platform is scaling for both ...

13 Okt 20min

Interview: Peter Molyneux on his gaming legacy

Interview: Peter Molyneux on his gaming legacy

We weren't able to get together this week, so instead we have an interview special: a conversation with industry veteran Peter Molyneux. This was recorded shortly before the release of his latest - an...

8 Maj 51min

iicon, Gamescom LatAm and Roblox

iicon, Gamescom LatAm and Roblox

Lewis dials in from Sao Paulo to report from GamesCom Latam, where a burgeoning industry is crying out for government support, and Jon reports from his time at the ESA's new iicon event, which had a s...

1 Maj 30min

Game Pass, Call of Duty, and the Mario movie

Game Pass, Call of Duty, and the Mario movie

Jon Hicks and Lewis Packwood get together to discuss Xbox's decision to pull Call of Duty from Game Pass, and cut the subscription price - and Asha Sharma's changes to the Xbox organisation, which unf...

24 Apr 37min

Roblox, Hollywood, and London Games Week

Roblox, Hollywood, and London Games Week

Welcome back to the alpha re-release of the GI Podcast. This instalment was recorded as London Games Week draws to a close, and discusses the highlights of what we saw at the event. We also cover the ...

17 Apr 34min

Court rulings provide opportunities for mobile developers

Court rulings provide opportunities for mobile developers

The latest episode of the GamesIndustry.biz podcast focuses on how recent court rulings have opened up the mobile game landscape. Developers now have the green light to accept payments outside of Appl...

8 Okt 202512min

Making the Most of the Codev Model

Making the Most of the Codev Model

Welcome to the weekly GI Podcast. Never miss an episode and subscribe to the GI Podcast on all podcasting platforms and YouTube. For this special episode, sponsored by Virtuos, we look at what co-dev...

13 Juni 202545min

Populärt inom Politik & nyheter

aftonbladet-krim
fordomspodden
svenska-fall
motiv
rss-krimstad
p3-krim
flashback-forever
aftonbladet-daily
rss-sanning-konsekvens
svd-ledarredaktionen
rss-krimreportrarna
rss-expressen-dok
rss-vad-fan-hande
rss-sparra-in-isa-tilda
rss-flodet
omni-podd
kungligt
rss-frandfors-horna
spar
olyckan-inifran