EP 49 | How a veteran game designer thinks about systems and feel

EP 49 | How a veteran game designer thinks about systems and feel

HeartLoop Games Founder, Creative Director, and veteran Game Designer Osama Dorias joins Marina Ryan to talk about designing game systems and feel. They talk about what game design is (and why it’s impossible to define), the challenge of designing a hybrid roguelike-fighting game, designing game systems and feel, and more. Grab a coffee, and join us for a chat.

* * * * * *

TIMESTAMPS:(00:00:00) Intro(00:04:35) Osama’s journey into game development(00:10:00) What is game design?(00:16:10) What roles fall under game design? (00:20:00) What is Poly Fighter? Designing a hybrid roguelike-fighting game(00:32:20) How does a designer put forward a design hypothesis? (00:41:00) How does a designer create both a low skill floor and high skill ceiling? (00:52:00) What is tuning and how does a game designer tune a video game? (00:55:40) Final thoughts on game design from Osama (01:03:50) What advice would Osama give his younger self? (01:05:50) What advice does Osama have for young designers? * * * * * FOLLOW USPoly Fighter: https://store.steampowered.com/app/39... Quest Markers: ⁠https://linktr.ee/questmarkers⁠Osama’s Bluesky: https://bsky.app/profile/osamadorias.... Marina’s socials: ⁠https://marinaryan.carrd.co/Live Show on Twitch: ⁠ / marinahascoffee Live Show on YouTube: / @questmarkers Music by Marina RyanAlex Jaffe’s GDC Talk: Cursed Problems in Game Design

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Avsnitt(50)

EP 48 | What is Music Mastering?

EP 48 | What is Music Mastering?

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EP 47 | How Live Orchestras Get Recorded for Games

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EP 46 | Working On Your First Video Game

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EP 44 | The Journey of Becoming a Voice Actor in Video Games

EP 44 | The Journey of Becoming a Voice Actor in Video Games

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30 Maj 41min

EP 43 | A Studio Lead's Best Practices for Remote Work

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29 Apr 1h 5min

EP 42 | Answering your questions about games publishing

EP 42 | Answering your questions about games publishing

Rachel Heleva is back on the show to answer your questions about video game publishing! Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Intro(00:03:20) How Rachel got into th...

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