
Developing ON (not for) a Nokia Feature Phone with Elvis Chidera
In 2012, Elvis Chidera wrote his first app on a Nokia feature (J2ME) phone. He wrote the Java App ON the phone (literally writing the Java code with T9 text on a numeric keypad.) Today, he's an Androi...
19 Jan 201830min

Staying Secure and "Getting Pwned" with Troy Hunt
Troy Hunt runs HaveIBeenPwned.com as a service to us all, but it's also a massive learning playground for him. He schools Scott on all things security and privacy. Is your password known? Let's ask Tr...
12 Jan 201831min

Functional Programming, F#, and Cloud Containers with Lena Hall
Scott checks in with Alena (Lena) Hall about her thoughts around F#, functional programming, microservices, Kubernetes and containers in the cloud. Where are we heading and are we moving too fast? Is ...
5 Jan 201833min

Serverless and OpenFaas with Alex Ellis
Scott talks to Docker Captain and Open Source programmer Alex Ellis about the rise of Kubernetes, Serverless, and his project "OpenFaas." Alex also shares details on the obsession (and usefulness) of ...
29 Dec 201731min

Machine Learning 101 with Paige Bailey
This week on the show Scott talks to Data Scientist and AI expert Paige Bailey. What's the difference between machine learning and deep learning? Do I need to learn R and Python to use machine learnin...
22 Dec 201733min

Revolutionizing remote pair programming with Live Share
We all remember when we first saw Etherpad or Google Docs and could type in an online document while another remote person typed in the same doc. It's magic! Fast forward and soon we can share entire ...
15 Dec 201728min

Progressive Web Apps with Tara Manicsic
Progressive Web Apps are experiences that combine the best of the web and the best of apps! Does your app work offline or in low-bandwidth situations? What are the best practices that you can add in t...
8 Dec 201732min

Continuous Delivery in AAA Games - Sea of Thieves with Rare Games' Jafar Soltani
Sea of Thieves is a massively multiplayer AAA game coming soon for the Xbox One...and it's one of the few video games that is created using Continuous Delivery. The game is always shippable. How is th...
1 Dec 201732min






















