PALISADE 42: A Mechanical Whine Pt. 4

PALISADE 42: A Mechanical Whine Pt. 4

This episode carries content warnings for discussion of death, imprisonment, slavery, medical experimentation, and mind control.

In the depths of the Temple of the Threshold, a moment passes, a hero dies, and the world begins to change. But Thisbe, Cori, and Brnine—standing in the heart of Exanceaster March's most advanced research facility—don't know that yet. But they do hear it coming.

A mechanical whine in the air is about to become something else. Unfinished plans will be pushed into action. Tomorrow will come, faster for some than others. And life on Palisade will change forever.

This week on PALISADE: A Mechanical Whine Pt. 4

Moon river / wider than a mile / I'm crossing you in style some day

Dossier People

Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division.

Crysanth Kesh (she/her): Mother of Clementine (a.k.a. The Witch in Glass). Once, third in line to the throne of Kesh and de facto leader of the Curtain of Divinity, the predecessor to the Bilateral Intelligence Service. Now dead.

Organizations

The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era.

The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery.

The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a "Cycle," whose will is enacted across the Principality by their many "Songs," who rule worlds, star systems, or sometimes entire constellations.

The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs.

The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler "rehabilitates" or "improves" the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage.

Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade.

The Divine Collaborate: A successor state to the once vast Autonomous Diaspora, the Divine Collaborate wsa an eternally ad-hoc and temporary alliance of Divines, their pilots, and those under their protection. Defeated by the Divine Principality at the climax of the Divine Clash. In her original home timeline, Perennial belonged to some version of the Collaborate.

Places

Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain.

Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet,

The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun.

Objects

FS-N Dais: One of the Altars competing in the tournament, piltoed by Zjenta Zjarule (she/they). Utilizes a special glass originally from the Twilight Mirage.

AdArm Jury: The Jury is the future of AdArm machines. As the first design which fully moves beyond the platforms of the previous generation, it's a startling diversion from the bulky and boxy designs that the company is known for. In fact, the actual "unit" is only the cockpit, around which the rest of the Jury forms using concentrated Perennial Wave Material (PWM). Gone is the old LCD "eye," replaced by a full pixel "face" that can send complex, laser-based communications silently to any other AdArm unit that can see it, as well as display iconographic messages to anyone nearby. A close study of the machine's curved and ovaline elements suggests that it has much in common with the Motion's Demiurgos design that AdArm salvaged as it does with the company's previous designs…

AdArm Cast: This surveillance hollow, mostly used by Stel Nideo in the pre-Kalmeria Era, features angelic (and grotesque) features and focuses on observation, surveilliance, and communications.

EDICT System: The Electronic Divine Interface and Control Technology System was originally deployed during the Divine Clash, over 2400 years ago. Requires a great deal of power to activate, and needs to be transported by multiple large trucks, but when it is used, it can badly disrupt Divine activity--at least most of the time. There are many theories as to which Divines are affected and why, with many believing it is determined by provenance or era of Divine, some internal system of the EDICT itself, or even the current condition of the Perennial Wave.

Divines

The Divine Future (they/them, it/its): An ancient divine, dating back to the second major war in the Golden Branch star sector. Exists in the form of golden orb slightly larger than a softball or bocce ball, which can either be carried by or hover around its Elect. Historically, it has been bidden to share its unparalleled perspective on the hopes and dreams of its chosen (and the endless vigor with which to pursue those goals).

The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade.

The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe.

The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun.

The Divine Opposition: One of many divines detained and experimented on by the nascent Divine Principality thousands of years ago, eventually becoming a source for the Fabreal Duchy's Delegates.

Mysteries

Axioms: Once, these beings were made by a so-called "Post-Divine" as embodiments of particular ideals, supposedly detached from mortal perspective or subjectivity. Today, the vast majority of them are the emanation of one woman's ideals, given perfect, violent form.

Ebullience (it/its): An axiom retrieved by the Lone Marble Group. It holds a rounded, liquid metal form and moves with impossible to exhaust energy.

Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria.

Hosted by Austin Walker (@austin_walker)

Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Text by Austin Walker

Cover Art by by aurahack (aurahack.jp)

With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support

We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Avsnitt(523)

COUNTER/Weight 17: Metal That Has Died Twice

COUNTER/Weight 17: Metal That Has Died Twice

The Chime takes off towards the abandoned dome to carry out their mission: Deceive Sister Rust and steal a mysterious golden orb from her Iron Choir. Unfortunately for them, they're not the only ones en route to Seabed City. Aria loses her footing, Cass confronts a truly awesome presence, Mako puts his training to the test, and AuDy makes a sacrifice. This week on COUNTER/WEIGHT: "Metal that Has Died Twice" Ready to pull the trigger? Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

11 Dec 20151h 21min

COUNTER/Weight 16: The Rear Left Engine

COUNTER/Weight 16: The Rear Left Engine

This week, we bring our attention back to The Chime who have been hired to take a mysterious artifact from a familiar group... The Iron Choir. Dealing with them was easy enough last time so there will be no problems for our heroes this time around, right? AuDy debates who to confide in, Mako calls an old friend, Aria supports a small business and Cassander learns the value of good antivirus software. This week on COUNTER/Weight: "The Rear Left Engine" Got no teeth to lie through...? Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

4 Dec 20151h 40min

COUNTER/Weight 15: A Candle in the Sun

COUNTER/Weight 15: A Candle in the Sun

Tensions rise throughout the Golden Branch star sector. OriCon megacorporations maneuver for advantage, striking with deniable operatives, market manipulation, and the finest in advertising campaigns. The remnants of Apostolos hope to find a secret strength on the seemingly abandoned planet of Torru. Horizon Tactical Solutions, stretched thin but no less hungry for retribution, strikes at the Odamas Fleet, itself in motion towards vengence at Kalliope. And in the orbit of Sage, the Divine Grace comes up against a force that does not recognize her holiness.    This week on COUNTER/Weight: "A Candle in the Sun"   Be careful not to burn out!   Hosted by Austin Walker (@austin_walker) Featuring Sylvi Clare (@captaintrash) and Andrew Lee Swan (@andrewleeswan) Produced by Ali Acampora  Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

25 Nov 20151h 50min

COUNTER/Weight 14: We've All Killed People

COUNTER/Weight 14: We've All Killed People

The Chime have tracked down the mysterious Gnosis virus, but they're not the only ones who want it! Two high powered, hard hitting mercs are between our heroes and a payday. Can Aria turn the tables on Jaqi Green? What will Mako find in Horizon's most secure servers? Can Audy keep the Kingdom Come flying under fire? When a conflict of loyalties emerges, will Cass be able to keep his plan from falling apart? Find out this week on COUNTER/Weight: "We've All Killed People" Watch your back... Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here. A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

20 Nov 20151h 21min

COUNTER/Weight 13: Our Customer of the Month

COUNTER/Weight 13: Our Customer of the Month

Even though they're not quite sure what it is (or what they should do with it), the Chime continues to track down the mysterious Gnosis virus. Cass and Mako dive deeper into the Horizon Tactical Solutions R&D labs, Aria Joie runs into a fan, and AuDy enjoys the algorithmically handcrafted atmosphere of the most corporate coffeeshop franchise in the galaxy. But they're not the only ones on the case... This week on COUNTER/Weight: "Our Customer of the Month" Let's dance! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

13 Nov 20151h 6min

COUNTER/Weight 12: A Home After A Wake

COUNTER/Weight 12: A Home After A Wake

The Chime continues their hunt for the Gnosis virus, as Cassander and Mako infiltrate the Snowtrak facility, AuDy finds a nice cafe and Aria goes to a concert. Will Cassander be able to keep their head down? What will Mako find in the mesh? Is Aria the best Aria Joie cosplayer!? This week on COUNTER/Weight: A Home After A Wake... Every dog has their day! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here. A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

7 Nov 201556min

COUNTER/Weight 11: A Thing You Know About Nightclubs

COUNTER/Weight 11: A Thing You Know About Nightclubs

This week, we enter into The Sprawl in earnest. Big Cass finds himself pulled between familial duty and personal safety, AuDy calls in a favor from a fellow sentient machine, Mako goes digging for information, and Aria finds, to her surprise, that she has a new hit record. This week on COUNTER/Weight: "A Thing You Know About Nightclubs" Get ready to feel the beat! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

30 Okt 20151h 36min

COUNTER/Weight 10: Drawing Clocks

COUNTER/Weight 10: Drawing Clocks

After 10 or so episodes of using Jeremy Keller's excellent MechNoir, we're switching our game of giant robots, neon hair, and gig economies over to Hamish Cameron's upcoming game The Sprawl. This week, we transfer Aria, AuDy, Cass, and Mako to the new system, but it's also a lot more than just shifting stats around! After the food crisis that struck Counterweight, tensions between OriCon, the Diaspora, and the remnants of Apostolos are high. The Chime has gone to ground, giving them a chance to reminisce about their pasts and reveal a little bit more about who they are and what they really want in life. But while they'd would love to wait for things to cool off, you need to run missions to eat, and each mission brings change. Cass reveals that the September Institute played a horrific role in the defeat of Apostolos during the Golden War, AuDy begins to doubt their free will, and Mako determines that he will be the funniest person in the room, even if it costs everyone else their lives. Meanwhile, on a beautiful blue and green planet in the sky, Aria Joie finds something to believe in... This week on COUNTER/Weight: "Drawing Clocks" What's past is prologue... Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

23 Okt 20152h 54min

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