PARTIZAN 26: Millennium Break: Breaking Vigil

PARTIZAN 26: Millennium Break: Breaking Vigil

With its internal threats sorted, at least for now, Millennium Break's de facto leaders shift the bulk of their attention outward. As rebellion is sparked across Partizan, a new question takes center stage: If Millennium Break wants to lead this revolutionary moment, does it need to step out into the light of day? Who can they save if they take this risk? And who do they put in harms way if they refuse to rise to the challenge? As a dire situation develops in the Memoria Teardrop, it becomes clear that these are not hypothetical questions. A decision must be made.

This week on PARTIZAN: Breaking Vigil

///Operation Dossier\\\

//Organizations\\

The Vigil City Equiaxed Commune: Across Columnar space, the Equiaxed--a culture of people who augment their synthetic frames with living, organic materials for a variety of reasons--are persecuted, outlawed, arrested, and even experimented on. One way that this vulnerable and targeted group has found some peace is to live together in communal living spaces, where they can support each other emotionally and materially, sharing skills, resources, and information.

One such group is the Commune at Vigil City, which is located towards the Northern edge of the city's reaches. There is a massive cavern underneath a dreary office park, and the structures that stretch above also delve below. It is a vertically-hanging housing project, each tower a stalactite filled with lives. And around it all, shimmering memoria like one thousand thousand eyes in the dark: A resource that Stel Columnar would do anything to get hold of.

301st Appraisal Unit: Before the Columnar commits the resources necessary to take something for their own, this small reconnaissance unit comprised of soldiers, engineers, and academics needs to find it

The Church of the Resin Heart: A Disciples of Logos church on Partizan which claims to be the true inheritor of the prophet's religious mission. The "resin heart" in question is a 3-foot large object pulled from the sea 400+ years ago and displayed as a relic by the Church. It was originally part of the Exemplar.

Millennium Break: Dissidents, idealogues, rebels, and mercenaries launch a revolution from a state-of-the-art mobile fortress. They agree on little, except this: It is time for a new Millennium.

Strand Semaphore: Using ancient Hyphan technology, this messenger service is able to send text-based communications to anywhere on-moon, so long as they've built an outpost there.

Lambic House: A group of beer-brewing monks who both operate a brewery and manage a sizable civilian settlement deep in the mountains of the Pique Ridge. Part of the Shepherd's Crook.

HORIZON: In the popular consciousness, HORIZON is a radical, anti-Principality terrorist organization. In actuality, they are a radical-reformist group, which seeks to drive out what it perceives as corruption in an empire that ought be pursuing noble (instead of selfish) ends. Rumored to be funded by Stel Kesh's House Brightline.

The Mysteries Metronomica/ "Metronomica"/"The Cult of Perennial": Guided by the paradoxical belief in historical cycles and radical freedom, the Isles of Logos offers this faith of the Adversary, Perennial, perhaps the only safe ground in the entire galaxy.

The Red Fennecs: Technically, the Red Fennecs are an Apostolosian logistics and transport squad. In actuality, they're utilized by their commanding officer, Tes'ili Serikos, as the backbone of a humble smuggling operation.

The Sable Court: Some say that on dark nights, they have seen these Ashen witches on the eastern edge of Lake Timea, horns and antlers glittering in the light of Girandole. Some even say that a former elect walks among them. Heresy, all of it.

Company of the Spade: A veteran mercenary unit founded by space miners who learned how to pilot Hollows in the most dangerous of settings. They've been brought to Partizan to combine both types of expertise.

The Oxblood Clan: What started as a group of orphans turned into a labor guild and criminal enterprise with connections across Partizan. Occasionally run rough-and-tumble military ops for extra cash. Allies with SBBR.

//People\\

Kenzington "Kenzi" Be (she/her): Commanding Officer of the Columnar 301st Appraisal Unit. Has legs that can fold down into tank treds--in some ways, she looks like the humanoid version of Broun's mech, the Three Cheers! Has a long oval torso and a totally spherical head with dozens of cameras on it that sort of extends from her torso.

Quintessence "Tessence" Rey (he/him): A young member of the secret Equiaxed commune in Vigil City, Tessence is the community's only remaining military defender. In his custom Kosmos unit, he has helped defend his family and friends from Columnar aggression numerous times. He did, however, have a card up his sleeve: An EDICT system, kept in operating condition since the time of the Divine Clash, through a combination of cleverness, effort, and good luck.

Apparatus Aperitif (they/them): Logos City, the largest independent city on Partizan, is known as a religious center, but its robotic night mayor ensures that everyone has a good time at the end of their time traveling the Prophet's Path. Representative of the Mysteries Metronomica onboard Icebreaker Prime.

Gur Sevraq (he/them): Leader of the Church of the Resin Heart. Miracle worker. Currently on board Icebreaker Prime. Has possession of the Divine Future, which gives them startling prescience and the ability to imagine futures outside of the confines of the hegemonic and imperialist world around him.

Si'dra Balos (Si/Si's, they/them): During their time in a communications division of the Apostolosian Navy, Si'dra saw the cost of war first hand. Now they dream of a world where people can connect instead of fight.

Tes'ili Serikos (they/them, tes/tes'): This Apostolosian transport specialist, black marketeer, and Tes'ili Serikos can get just about anything just about anywhere, for a price. Short, round, fuzzy, and good natured… unless you screw tes over.

The Blossom (he/him): The Lambic House is just supposed to make beer, sell it around the world, and keep people happy. But with each keg delivered by the sect's Abbot of Provision, the Blossom also serves a short, populist whisper.

Zo'la (zo/zo's, they/them): As a projection artists, Zo'la seeks to create a cinematic work that captures the dynamic spirit of this historical moment. Born to Columnar, then drawn to the Apostlosian ideology of Dynamism (which values speed, change, and violence above all else. A wildcard and a vanguard. Friends with Gucci Garantine, despite having spent time on opposite sides of the Kesh/Apostolos war.

Agon Ortlights (she/her): Aided by her servicebot companions, Agon worked hard to attain the rank of lieutenant in the Company of the Spade, where she's become a veteren mercenary, a skilled miner, and a hell of a drinking buddy.

A.O. Rooke (he/him): Former Stel Orion mercenary, now commander of the Rapid Evening's "toughs" squad.

Eiden Teak (he/him): Soldier and commander in the Sable Court. Wears the wounds of past fights on him with a distinct sort of pride, inherited from his time fighting as an Apostolosian soldier: He's missing right leg under the knee, and a number of his antlers have been snapped and broken. Wears loose olive drab fatigues, marked the occult insignia and wards of the Court.

Mourningbride (she/her): An initiate in the Sable Court, and a former Elect.

Alise Breka (she/her): Guest lecturer at Verglaz University and Author of popular Renegade Hearts pulp series, which tells stories of daring and romantic Hallow pilots. On Partizan to research her next book, partly by interviewing the imprisoned pirate Exeter Leap.

//Places\\

The Memoria Teardrop: A range of mountains and high plains, dense with mineral resources. Named for "memoria," a rare precious material with a high, natural storage capacity.

Vigil City: The capital city of Stel Columnar on Partizan. Sits on the southern end of the "Teardrop" on a high plateau. The densest city on Partizan, Vigil City is also the most automated city on the moon.

The Prophet's Sea: A massive ocean that dominates the center of most maps of Partizan. It is said that the sea was made by the prophet Logos Kantel in their first miracle, after walking the length of its radius and climbing a set of hills that would soon become islands.

Marengo: Oxbridge's biggest rival to the far west of Orion territory, Marengo borders the Prophet's Path and because of that has been favored by three groups: faithful hoping to draw on the strength of passing pilgrims; traders eager to take tourist coin; and criminals who like the proximity of uncontrolled territory.

Auspice: A seaside city in the Prophet's Path north of Marengo (which it is smaller than) and south of Obelle (which it dwarfs). Auspice is the final destination of the land travel portion of the yearly pilgrimage led by the Church of the Resin Heart. Resting on a landmass that appears on a map to be a finger pointing eastward, it has become a coastal refuge for members of Millennium Break.

//Divines\\

The Divine Asepsis: Vigil City is the densest urban settlement on the moon, and yet, every morning, it is spotless. Give thanks to Asepsis' swarm of robotic servants.

//Things\\

Icebreaker Prime: A massive arsenal, garrison, airfield, and a firebase all rolled into one. Icebreaker Prime is a rumbling carrier which prowls land and sea, armed with innumerable weapons and potentially housing over ten thousand soldiers. Currently, Icebreaker Prime is under the command of Clementine Kesh and the Rapid Evening, and is hidden in the most unperturbed waters of the Prophet's Sea.

Zugzwang: The state of play in Chess when one play is forced to make moves to their own disadvantage.

EDICT System: The Electronic Divine Interface and Control Technology System was originally deployed during the Divine Clash, over 2400 years ago. Requires a great deal of power to activate, and needs to be transported by multiple large trucks, but when it is used, it can badly disrupt Divine activity--at least most of the time. There are many theories as to which Divines are affected and why, with many believing it is determined by provenance or era of Divine, some internal system of the EDICT itself, or even the current condition of the Perennial Wave.

AdArm Troop: Designed by The de facto "grunt" mech of the Divine Principality. 55~ feet tall bipedal hollow, mid sized but bulky in aesthetic. Blocky, visible cabling. Head is a rectangular unit (with a long, flat LED-lit single "eye") that functions as a sensor suite, and attached to its right (above the shoulder) is a heavy cannon. Left arm has actuator/clasper, right has bayonet.

Panther: An ancient mech once piloted by a near mythological hero of a war barely remembered. Medium sized, black, humanoid, angular, and birdlike in some elements of its design. In another life, it could split itself up into independently flying microwings, each of which could serve as a flanking weapon. Its current pilot can not conceive of using it in this way. Formerly piloted by Clementine Kesh. Blessed by Future.

Three Cheers!: Kal'mera Broun's hollow, a heavily modified Adamant Arms and Artifice (aka AdArm) machine. Humanoid with the ability to take a mobility form. Equipped for long range volleying. Easily removable/replaceable plates with non-standard rivets.

Heads Up: Exeter Leap's hallow, a re-fitted Emergentec Rapid Response Type III Breaching Ambulance which he has converted for criminal purposes. Large cylindrical legs taper upwards towards the head. Armored fists and a back mounted mortar. Blessed by Future.

Mow: A recovered Zenith-A Project Eudaimonia prototype model. The build of a gorilla, quadrupedal & topheavy, a saddle horn-like addition on the back, battered but lovingly maintained.

Stray Dog: Million's hollow, a Zenith-A Project Katalepsis prototype model, stolen when she went AWOL from GLORY. Medium-sized and humanoid in base shape, but able to rearrange its body to accommodate the rail gun built into the torso and left arm. Each limb is double jointed with sleek black and silver plating. There is only one glowing eye on the head, which houses the Stray Dog's aiming systems and pilot. Blessed by Future.

Transgress Oblige: The hollow of Gucci Garantine, and a chief symbol of the terrorist organization Horizon. Whitesmoke color body, with the torso, shoulders, and upper arms covered in a sort of secondary armor layer that is blue with gold flourishes. Carries a bazooka and a pair of beam partizan (with a golden beam blade) which can retract into a beam saber. Below the blue armor layer is a secondary core, made of some sort of rare crystal: When revealed, those that see it are struck by the power and magnificence of humanity itself.

Hippocampus: Valence's hollow, an AdArm Prototype Loveliness. A small, ovoid cockpit that has two "chicken legs" attached to it. Helicopter blades fold out from inside the cockpit and onto the top of the mech to give it basic flight.

Old Glory: Sovereign Immunity's hallow, a modified Singh Sisters Wheel Service & Heavy Industry Ltd. "Deltoid" model. Used for rapid agricultural construction, able to create small shelters in minutes, and large modular structures in a matter of hours instead of days. Able to rapidly create barricades with large construction panels. Wields a spike-planting gun and a scythe, the latter of which was appropriated from an agricultural hollow. Once featured the icon of the Shepherd's Crook, but this was melted by a flamethrower, then removed, leaving behind the negative space of the symbol instead of a scorch mark. Blessed by Future.

//Additional Notes\\

Crossroads

Crossroad #1: Will The Kingdom allow civilian refugees to live on Icebreaker Prime?

Crossroad #2: Will the Kingdom rob the surreptitious Columnar and Orion arms shipments in order to address our resource problem?

Crossroad #3: Will the Kingdom hold elections?

Crossroad #4: Will the Kingdom put counterrevolutionaries on trial?

Crossroad #5: Will The Kingdom accept the aid of the Pact of Necessary Venture in the form of a secure island, from which MB can expand their operation and farm food safe from the crisis?

Crossroad #6: Will The Kingdom invade Vigil City in order to rescue the Equiaxed Commune there?

The Millenium Break Manifesto

  1. We will help those displaced by the war on Partizan
  2. We will claim supplies only when it adds losses to the ledgers of the unjust.
  3. Free and Fair elections will be held every two years.
  4. Burn thrones, build tables.
  5. When we provide for ourselves, we can provide for others.

Character Bonds

Valence: I feel the uncomfortable draw of the unknown from Apparatus, but must keep focus on the revolution and the way of God. An overindulgence of curiosity would sidetrack me.

Apparatus: Gur Sevraq has always been a bit of a Day Mayor. I hope he has not gotten too used to the light.

Gur Sevraq: Milli is right to distrust all who seek to direct her power, but she ought fight for those who share her dreams yet lack her strength.

Milli: Sovereign Immunity's connections could get us out of prison. I need to make sure this summit doesn't make him forget that.

SI: This is the moment Clementine must show her mettle as a leader. If she is truly a frivolous child I will find someone better.

Clem: United, Gucci and I could be a powerful force for Kesh, with me at its head. Her misplaced egalitarianism, however, is a problem.

Gucci: Broun knows how to get things done and I know what they want in return. But there's a difference between service and loyalty, and I don't know when or where they'll draw that line.

Broun: I need Valence to keep their promise to me but I don't believe they can.

Hosted by Austin Walker (@austin_walker)

Featuring Janine Hawkins (@bleatingheart) Sylvi Clare (@sylvisurfer), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000)

Produced by Ali Acampora (@ali_west)

Music by Jack de Quidt (available on bandcamp)

Text by Austin Walker

Cover Art by Craig Sheldon (@shoddyrobot)

A transcription is available for this episode here.


A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Avsnitt(524)

New Merch Alert!

New Merch Alert!

HELLO. I AM HERE TO ENCOURAGE YOU TO CHECK OUT FRIENDSATTHETABLE.SHOP!  All of this is covered in the audio but I will also WRITE OUT EVERYTHING HERE~!  There's a lot to go over so here's a big list: NEW Twilight Mirage T-Shirt - designed by Conner Fawcett! Reprint of the COUNTER/WEIGHT T-Shirt (including one new color!) - also designed by Conner Fawcett Reprint of the Millenium Break Hoodie in two colors - all pull up, no zipper - designed by Annie Johnston-Glick Palisade Cover Deskmat in two sizes - designed by aurahack Millenium Break beanie in two colors - designed by Janine Hawkins Cali-yumm sticker sheet - free with orders over $100 until 12/3, designed by Janine as well! And with all of that, 25% of profits made until 12/3 will be donated to Doctors Without Boarders to support their work in Gaza and the many other humantarian crises they work with. Our hearts go out to all of the people effected by the current violence in Gaza and the surrounding areas and are thankful to our listeners for supporting us, in turn putting us in the position to support others in need. We had to skip an episode this week for the holiday/associated illnesses BUT the mystery of Dust WILL CONCLUDE IN THE NEXT EPISODE OF PALISADE . . . . Until then, thank you so much for your support and have a lovely weekend!!!

25 Nov 20239min

PALISADE 33: Seize the Chance Pt. 4

PALISADE 33: Seize the Chance Pt. 4

Standing astride the Diadem, the massive Affliction called Dust first sapped sound from the world and then turned its attention to the train car at the center of a multi-factional chase. Now, in the depths of the ruined megacity, those that fell into the pit awaken. And they awaken in places impossible to predict. This week on PALISADE: Seize the Chance Pt. 4 [(dream)] Dossier People Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. In fact, they were working for the Divine, Arbitrage as a double agent. Cori blames them for the death of her father. Pilot of the Cataphract. Murchy "Murch" Saltburn (she/her): A gig-cop working for Lock & Cross Security Services in Baseline-C. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The "Bilats" are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in the city of Carmathen. Collier: The agricultural world where Thisbe was dug up and eventually sold to mercenaries. A planet that, due to the Farmer's Rebellion, was removed from all Principality maps and effectively abandoned. Became the "breadbasket" of Millennium Break, a farming world to support the revolutionary movement. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of "glint," a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Objects The Broken Spoke: The Figure's bipedal and asymmetrical mech, The Broken Spoke is made of a matte crystaline material that has Russian Sage seemingly sprouting out between its joints. It has stout legs. Its right arm carries a glaive; its left "arm", or what would pass as such, is an oversized cannon with an attached shield. This oversized half of the mech is covered by a flowing cloak. BAC Hatchets: Appearing like fantastical knights made of tooth enamel, the Divine Consecration's latest machine of war, derived from parts recovered from the Divines Felicity and Souciance, buried inside of Chimera's Lantern. The Hatchets wield axes that sport long, weaponized chains running from the bottom of their hafts, and the materials used in their construciton make them sturdier than most front line units. The trio of Hatchets deployed by Stel Nideo to capture the "train brain" are piloted by three brothers: Calamedes, Caspin, and Caydor. Saint: A series of mechs piloted by knights that served the original Crown of Glass, a major power on the pre-Divine Principality-era Twilight Mirage world of Quire. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Five Afflictions: A group of "monstrous" beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Flash Nautilus: An alien creature who uses plasma-energy for propulsion. Compelled into service by Stel Nideo. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

18 Nov 20232h 35min

PALISADE 32: Seize the Chance Pt. 3

PALISADE 32: Seize the Chance Pt. 3

This episode carries content warnings for state surveillance. The crew of the Blue Channel battles their way towards a train heading east. Inside one of its cars is the Diadem Grav Train control system, a device that could turn the tide of the war on Palisade and grant the Cause a major logistical advantage. But the members of Millennium Break aren't the only ones in search of the so-called "train brain." On the world of Palisade, chaos now rules. The question remains: Who will end up in control? This week on PALISADE: Seize the Chance Pt. 3 And all through the dust / You feel that you must hear the strings of a dove Dossier People Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. In fact, they were working for the Divine, Arbitrage as a double agent. Cori blames them for the death of her father. Pilot of the Cataphract. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The "Bilats" are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in the city of Carmathen. The Paint Shop: Sitting atop the central peak of Steeple Catterick, this faux-commune was once the central HQ of the Bilateral HQ on Palisade. Now it has gone quiet. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of "glint," a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Objects The Broken Spoke: The Figure's bipedal and asymmetrical mech, The Broken Spoke is made of a matte crystaline material that has Russian Sage seemingly sprouting out between its joints. It has stout legs. Its right arm carries a glaive; its left "arm", or what would pass as such, is an oversized cannon with an attached shield. This oversized half of the mech is covered by a flowing cloak. BAC Hatchets: Appearing like fantastical knights made of tooth enamel, the Divine Consecration's latest machine of war, derived from parts recovered from the Divines Felicity and Souciance, buried inside of Chimera's Lantern. The Hatchets wield axes that sport long, weaponized chains running from the bottom of their hafts, and the materials used in their construciton make them sturdier than most front line units. The trio of Hatchets deployed by Stel Nideo to capture the "train brain" are piloted by three brothers: Calamedes, Caspin, and Caydor. Saint: A series of mechs piloted by knights that served the original Crown of Glass, a major power on the pre-Divine Principality-era Twilight Mirage world of Quire. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Five Afflictions: A group of "monstrous" beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Flash Nautilus: An alien creature who uses plasma-energy for propulsion. Compelled into service by Stel Nideo. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

10 Nov 20231h 42min

PALISADE 31: Seize the Chance Pt. 2

PALISADE 31: Seize the Chance Pt. 2

In the city of Carmathen, the Fabreal Duchy has spread itself too thin. Look only at the entrance to the Diadem Grav Train's control center: Once guarded by a full detachment of Stel Kesh's most reliable soldiers. Now, guarded by little more than an honor guard. On a world like Palisade, in a war like this one, it may as well be an invitation. The question is only how many might decide to come calling. This week on PALISADE: Seize the Chance Pt. 2 somewhere beneath the pale / moonlight, there is past / under the same sky Dossier People Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Connadine (he/him): Commander of the Bilateral Intelligence Service on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and a commander of Millenium Break forces there. Codename Watershed. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The "Bilats" are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in the city of Carmathen. The Paint Shop: Sitting atop the central peak of Steeple Catterick, this faux-commune was once the central HQ of the Bilateral HQ on Palisade. Now it has gone quiet. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of "glint," a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Objects AdArm Bouquet: Designed by Stel Orion's Adamant Arms and Artifice as an Altar-era update to the classic Troop design. It's still boxy (if a little trimmer) and it retains it's wide, rectangular "eye" on its head. Gone are the heavy grip claws, replaced with traditional, five-fingered hands, allowing it more complex manipulations, including the operations of its distinctive Roundless Rifle, which seems convert raw Perennial Wave into ammunition. Additionally, the shoulder mount has ditched the heavy cannon in exchange for a close range, pneumatic lance that can devastate even the strongest armor. Roundless rifles fire condensed Perennial Wave gathered from the atmosphere itself. The Broken Spoke: The Figure's bipedal and asymmetrical mech, The Broken Spoke is made of a matte crystaline material that has Russian Sage seemingly sprouting out between its joints. It has stout legs. Its right arm carries a glaive; its left "arm", or what would pass as such, is an oversized cannon with an attached shield. This oversized half of the mech is covered by a flowing cloak. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Five Afflictions: A group of "monstrous" beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

3 Nov 20231h 14min

PALISADE 30: Seize the Chance Pt. 1

PALISADE 30: Seize the Chance Pt. 1

There is, apparently, no time for rest. An opportunity emerges: With Kesh in chaos on the planet and Nideo not yet in proper posture, the Grav Trains which run through the Diadem and which vein across Palisade's continents could be brought under Millennium Break control. And so the Blue Channel launches again, but not before dropping off their latest asset, a detective determined to uncover the secret of the new power stations scattered across the planet. This week on PALISADE: like a bird / my wishes over their airspace Dossier People Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Connadine (he/him): Commander of the Bilateral Intelligence Service on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and a commander of Millenium Break forces there. Codename Watershed. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The "Bilats" are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness. Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade's continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in the city of Carmathen. The Paint Shop: Sitting atop the central peak of Steeple Catterick, this faux-commune was once the central HQ of the Bilateral HQ on Palisade. Now it has gone quiet. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of "glint," a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade. Asepsis (it/its): The final living remnants of a Divine who pursues its particular vision of purity at the cost of everything else. Kept, studied, and utilized by Captain Kalvin Brnine. Objects AdArm Bouquet: Designed by Stel Orion's Adamant Arms and Artifice as an Altar-era update to the classic Troop design. It's still boxy (if a little trimmer) and it retains it's wide, rectangular "eye" on its head. Gone are the heavy grip claws, replaced with traditional, five-fingered hands, allowing it more complex manipulations, including the operations of its distinctive Roundless Rifle, which seems convert raw Perennial Wave into ammunition. Additionally, the shoulder mount has ditched the heavy cannon in exchange for a close range, pneumatic lance that can devastate even the strongest armor. Roundless rifles fire condensed Perennial Wave gathered from the atmosphere itself. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. The Five Afflictions: A group of "monstrous" beings that haunt the dark corners of Palisade. They have been named as follows: Dust a.k.a Pride's Mirror a.k.a. The Looking Glass Refrain a.k.a. Yesterday's Reprise a.k.a. The Ghastly Chorus Ravel a.k.a. Labyrinth's Thread a.k.a. The Hedge Maze Cleave a.k.a. Whetstone's Opposite a.k.a. The Sanguine Hatchet Oversight a.k.a. Hell's Facade a.k.a. The Empty Garden Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

27 Okt 20232h 8min

PALISADE 29: Honesty and Integrity Pt. 2

PALISADE 29: Honesty and Integrity Pt. 2

This episode carries content warnings for imprisonment, withholding medical care, civilian deaths, medical experiments, blood, description of injury, and death, "What sort of shape is it though?" "It is empire." "Yes, no, I get that, but... Is empire a square? Is it circle? It helps to know the shape of a thing if you're hoping to break it." "Yes. I understand. You tell me, then. What shape do you think empire takes? Perhaps you can see it in a way I cannot, because you first apprehended it from outside." "Well, I can't tell you about all empires, but this one? It wants to be fractal. Each stel tries to make everything inside of it a repetition of itself." "Yes. Yes, I see. Stel Apostolos shapes itself as a spear, and so it extends downward in echoing cacophony. Its military bases, its schools, its students, its children—all spears." "Yeah, something like that. The trouble is, a fractal is really strong. All those shapes, repeated inwards forever. They flex, like a tree's branches bending in the wind." "Yes, but that is it. The Principality is not an abstract fractal, repeating forever. It is a tree. And a tree repeats only for so long." "And when a strong enough wind blows…" "It can be uprooted." This week on PALISADE: Honesty and Integrity Pt. 2 I grieve in stereo, the stereo sounds strange / You know that if it hides, it doesn't go away Dossier People Routine Rennari (he/him): Half-Apostolsian, scion of a minor Kesh noble house, and the Blue Channel's heavy. Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Eclectic Opposition (he/him): A delegate and member of the Cause who left Palisade to spend time working under Exeter Leap before returning to his home planet to investigate the strange factories being built by the Frontier Syndicate. Gallica (she/her): Elect of the Divine Present. Gallica spent years as Chief Emissary of Stel Nideo, Verse (missionary) in the Holy Church of Received Asterism, but in fact was a signatory to the Pact of Necessary Venture, and when the war spilled beyond Kesh and Apostolos, Gallica betrayed her home Stel to join Apostolos and Nideo. Currently, she leads high level intelligence and espionage operations for the Pact of Free States. The Glorious Princept, Dahlia (they/them): The second pretender to the title of Princept. Born to house Kesh, Dahlia was once kidnapped by a rebelious Sovereign Immunity known as the Farmer. After being rescued and raised by the then Apokine of Stel Apostolos, they integrated into Apostolosian culture. Though they were not part of the Pact of Necessary Venture at its founding, they welcomed the group's support, though focused their efforts on the war with the Branched instead of the ongoing civil conflict. Cas'alear Rizah (cas/cas', they/them): Leader of the Swordbreakers, an elite unit of Apostolosian-trained pilots who have since sworn service to Millenium Break. Cas holds a reputation for beauty and bravery among allies, but is seen as unflinching and unpredictable by cas' foes.. Factions The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. STEREOMA: Pact truebeliver Cor'rina Corrine (cor/cors, they/them) and cor rival Misericorde (he/they) have begun building a surgical, anti-Bilat hit squad on Paliade. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Present (it/its): On first blush, Present might be confused for a small, if luxurious frigate. And sometimes, it is just that: Its oval structure houses living quarters, a humble armory, enough cargo space to hold a single hollow, and even a fully stocked bar. But at a snap of its elect's fingers, it transforms into a humanoid war machine that serves its elect loyally, outclasses any Altar currently in operation, and is capable of holding its own against many other Divines in combat. The Divine Commitment (it/its): A malleable divine made of inky black metal. Has historically required two pilots (both in a condition of ego death) in order to be operated, its current Elect is the Dahlia, the Glorious Princept, who operates it with the aid of the Divine Integrity. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Currently, Dahlia, the Glorious Princept, is the elect of Integrity. Objects Ekpyrosis: Flagship of the Pact's fleet, a transforming, beautiful monstrosity able to casually destroy worlds while simultaneously supporting life in a vacuum. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

15 Okt 20232h 43min

PALISADE 28: Honesty and Integrity Pt. 1

PALISADE 28: Honesty and Integrity Pt. 1

This episode carries content warnings for imprisonment, withholding medical care, chemical warfare and civilian casualties. The Blue Channel orbits Palisade unhelmed, one of its members sacrificed and two under lock and key in the brig of a ship hiding in the darkness beyond the system's fringe. Nevertheless, the Blue Channel's remaining crew attempt to get back to work—and there is work to do, as their allies on the planet below have suffered from Bilateral retaliation. Plus, there is the matter of the new factories popping up across the planet: A new mystery waiting to be investigated… This week on PALISADE: Honesty and Integrity Pt. 1 They got the devil hidin' in plain sight Dossier People Continental Countinghouse (he/him): Former host of the Stel Orion-broadcast panel show "CENTER/Line". Now host of the most watched interview show in the Principality, "Five Stels, Five Questions". Routine Rennari (he/him): Half-Apostolsian, scion of a minor Kesh noble house, and the Blue Channel's heavy. Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Eclectic Opposition (he/him): A delegate and member of the Cause who left Palisade to spend time working under Exeter Leap before returning to his home planet to investigate the strange factories being built by the Frontier Syndicate Captain Jev'ari Estano (jev/jev, they/them): Commander of Onyx Squadron and captain of the Stolen Cameo, the Pact ship holding Brnine and Routine. Aleel Verdicate (she/her): Song of Partizan, making her the de facto head of the Church of Received Asterism on the moon. Particular Emphasis a.k.a. Parti (she/her): Member of Reunion on loan to Grey Pond's communication and outreach division. One time protégé of Black Screen. Factions The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Though it is as secretive as ever, it is no longer the true source of power in Kesh territory. Instead, Cynosure Whitestar-Kesh (he/him) has modernized its structure and operation, and has ensured that it remains well integrated into the Bilateral Intercession's greater workings—as to better keep one eye on them. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Led in name by the Glorious Princept, Dahlia (they/them), but operated in day-to-day matters by members of the original Pact of Necessary Venture, including Rye (he/him) and Gallica (she/her). Though they are reformist in some ways, their primary goal is greater autonomy for each Stel, freedom from the legal restraints, taxes, and oversights demanded by the Principality, with additional deregulation to follow downstream. The Devotees: A church from the Twilight Mirage that is committed to the worship of the Divine Devotion, which they sometimes refer to as Fervor. Common practices include the regular checking of one's pulse and multi-day group picnic outings. Divines The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. Mysteries Axioms: Once, these beings were made by a so-called "Post-Divine" as embodiments of particular ideals, supposedly detached from mortal perspective or subjectivity. Now, they are the emanation of one woman's ideals, given perfect, violent form. In this way, The Ingrate is the first of its kind. Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

6 Okt 20232h 42min

PALISADE 27: Resentment and Frustration Pt. 2

PALISADE 27: Resentment and Frustration Pt. 2

This episode carries content warnings for hallucinations, death, and brief mention of mind control. Across Palisade, the gears of Kesh's occupation grind to halt, for however brief a time. Attaches clear the schedules of their client-commanders. Chefs discard the still-fresh ingredients for the coming week's feasts. Countless BIS operatives—many of whom hid in plain sight as attaches or chefs—simply vanish one midday, lost to long hallways and shaded corners. And in their stead, the Divine Crusade moves. This week on PALISADE: Resentment and Frustration Pt. 2 I bought a 'Rari just so I can go faster (skrrr) Dossier People Occam Olio (they/them): Columnar member of the Frontier Syndicate and low level officer of Lock & Cross Security Services. Sharp the way a knife is. Made themself a hero among Palisade Bilats during Frontier Syndicate operation against Rose River. Silverbrick (they/them): A "visionary" architect, technologist, and urban planner of the Frontier Syndicate. Blank Shore (he/him): Ex-Concretist Hacker, happy that "the future is finally here." Claims to be "perfectly apolitical." Jesset City (he/him): After helping to kick off Millennium Break on Partizan, Jesset served as one of its major leaders during its expansion across the Principality. Now, he uses his talents in Hollow and Altar engineering, piloting, and cipher breaking on behalf of the Grey Pond unit of the cause. Still considers himself to be a member of the Party of the Wolf, though those designations have largely fallen from use. Gentian (she/her): Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance. Attended to by her two sword bearers (Ramondre (she/her) and Ignadiah (he/him), Knight of Books (Clawed (he/him)), and Knight of Cups (Perevel (they/them)). Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. Pilot of the Cataphract. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh's ancient spy operations. The "Bilats" are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), former chair of the Columnar R&D giant the Zenith Fund, the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. The Pact of Free States: One of the two factions vying for leadership of the Principality, a joint operation by Stels Columnar and Apostolos. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Lock and Cross Security Services: The largest mercenary unit on Palisade, invited to the world by Exenceaster March. Founded by Maidstone Cross (she/her) and Margate Lock (she/her), a pair of divorcees too committed to their work together to fully separate. Margate was lost to the depths of the Diadem. The Branched: A post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free—only to have the threat of war force them to rebuild themselves as soldiers first and foremost. After centuries of fighting a purely defensive war, the Branched have now begun to strike into the Principality's territory. Places Diadem Gravtrain: While the vast trench-city on Palisade's equator lays abandoned, Kesh has reactivated its railway via an operations center in Carmathen. Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Carhaix: The northernmost city in the Bontive Valley, Carhaix is one of the first major settlements founded by the nascent Divine Principality 5,000 years ago. It was created on the site of a battlefield where they obliterated the straggling remnants of the Advent Group, an organization that had invaded and pillaged the Twilight Mirage. After the Principality left Palisade behind, it became one of the Fabreal Duchy's many centers of power in the northwestern continent. Currently, it is controlled by Jade Kill. Objects The Stellar Combustor: A weapon of immense destruction, capable of destroying countless star systems if deployed without a firebreak. Has been used in some form or another since the time of the earliest Divines. In current form they take the form of a twirling, 3-ringed space station that rotates around a system's sun. Divines Discernment (it/its): Able to see the whole of the galaxy for one moment a year, this massive Divine was stolen by Millennium Break in the years after Operation Shackled Sun. The Divine Crusade (they/them): Leads Stel Nideo's occupation on Palisade along with their Elect, Gentian. Crusade is an enormous, bipedal machine covered (or perhaps made with) beautiful stained glass. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Arthur B., chocoube, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, huw, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, K. Morris, Katie Diekhaus, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mike & Ruby, Nich Maragos, Olive Perry, Patrick Murray, Robert Lasica, Shawn Hall, TeganEden, Thomas Whitney, viviridian, and Voi for their support We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

29 Sep 20232h

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