PARTIZAN 47: Operation Shackled Sun: Act 3: The Stories Told About the Things We Do

PARTIZAN 47: Operation Shackled Sun: Act 3: The Stories Told About the Things We Do

"Why do we travel the Prophet's Path? This is a question raised yearly at this time, as we prepare for our Pilgrimage. Today, a year before the Millennial Celebration, which risks overshadowing the true answer with the spectacle of anniversary, I want to give as direct and clear an answer as I can imagine. When we trace the path that Logos Kantel traveled when they first came to this moon, we retell the story of their arrival, of their miracle working, and of their devotion to progression—the determination to move beyond the draw of conquest.

Now, you might say, 'Gur Sevraq, don't we retell the stories of the prophet during nearly every service?' And we do, we do. But a story is not a simple thing. A story can change. It will shape itself around the way we tell it, or when we do. The room a story is told in seeps into the facts of the matter. The voice of the speaker, like the line of an artist, gives form to ambiguity. And, worse, there is no pure retelling. No single great orator who might be able to capture the truth, no metaphor incapable of losing its power, no choir whose songs can always, eternally lift us… or ground us, as need be.

Nothing shapes a story more than the world we are in. It can twist meaning away from us, transport us into a world of stretched mirrors and garbled echoes. And that is why we return to the Path. Whether we walk or ride across the sands, when we travel the route that the Prophet did, we do so as a stylus into clay. We know the world writes on us. And so every year, we gather so that we might write back on it."

  • An Excerpt from a Sermon by Gur Sevraq, leader of the Church of the Resin Hart, circa 1422

This week on PARTIZAN: Operation Shackled Sun: Act 3: The Stories Told About the Things We Do

///Operation Dossier\\\

//Organizations\\

The Curtain of Divinity: Though Kesh is technically governed through an elaborate parliamentary democracy, the truth is that The Curtain of Divinity, a secretive organization inside of the Stel (and with agents across all of the Principality), serves as the actual power behind the throne. Knowledge of the Curtain is carefully guarded, and its membership is even further protected. Currently, the Curtain is most firmly aligned with Kesh and Nideo, and fights in an open war against the Pact of Necessary Venture and Millennium Break.

The Pact of Necessary Venture: Though they trace their lineage back to an exploratory committee founded in the late 14th century of the Perfect Millenium, the Pact was not made in earnest until five years ago in 1418 PM, soon after hostilities began between Kesh and Apostolos.

Currently, the Pact has finds its greatest support from members of Columnar and Apostolos. They are in a state of open conflict against the Curtain and Millennium Break.

Millennium Break: Dissidents, idealogues, rebels, and mercenaries. Even now, they agree on little, except this: It is time for a new Millennium.

GLORY: With the help of advanced Columnar cloning science, the Glory Project (or simply GLORY), claims to have resurrected (and made immortal) heroes of the nation's past called Eidolons. On Partizan, they field Kleos, Apothesa, Vervain, and the squad's leader: Laurel, elect of Motion.

Company of the Spade: A veteran mercenary unit founded by space miners who learned how to pilot Hollows in the most dangerous of settings. They've been brought to Partizan to combine both types of expertise.

//People\\

The Witch in Glass (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the body of the Divine Past. Now scours Partizan for the lost, injured, and unsure, recruiting them into her growing city-state. A shaky ally of Millennium Break. Haunted by an old foe.

Gur Sevraq (he/them): Once the Leader of the Church of the Resin Heart, now a discontinuous prophet: One self welded to the consciousness of their greatest living rival, the other a representative of everything he once opposed. Once controlled the Divine Future, but that was lost to Stel Nideo after his great fall.

Kleos (they/them): Skin is fully like a shiny maroon. Bright red cloak wrapped around neck and hanging back like a cape, totally topless otherwise. Khaki army pant capris, a spear slung over their back, and a heavy sidearm at their waist. Pilots the Epoche.

Gucci Garantine (she/her): Defector from Stel Kesh, controller of House Brightline and HORIZON's efforts on Partizan. Now a powerful member of Millennium Break's political class, heading the Party of the Masque.

//Places\\

Girandole: The massive gas giant around which Partizan orbits. Deep within its gaseous storms rests a secret Portcullis which leads towards the space sector containing the Nobel homeworld and Autonomy Itself.

The Reflecting Pool: The city that has emerged inside of the Divine Past's body, led by the Witch in Glass. Its citizens come from every walk of life on Partizan, all united in the desire to leave the past behind and start a new life. Currently being used as a flagship for the allied forces of Millennium Break and the Witch in Glass.

Obelle: A small, seaside town between Apostolos territory to the north and the independent lands of the Prophet's Path to the south. Once a sleepy agricultural town with tiny small tourist industry, it became the starting place of the now all-consuming war on Partizan when the Divine Past was driven into the sands west of the town.

//Divines\\

The Divine Motion (she/her): Long after enemy fuel tanks run empty, Motion continues to power Apostolosian machines of war (like its infamous retinue, the Black Century) and service (including the massive Barranca Loop that allows Apostolos to regularly launch ships spaceward). Ver'MIllion Blue's rival. Has taken a new elect, Laurel, a clone of the Apostolosian war hero Cassander Timaeus Berenice, a young, yet intuitive Apostolosian commander known to be attentive and authoritative in equal measure.

The Divine Asepsis (it/its): "Cleansed and purified" Vigil City with its army of micro-mechanical servants until Millennium Break knocked it down for the count… and until Kalmera Broun took some of its parts to study in their free time.

//Things\\

The Demiurgos (aka "The Demiurge," Laurel's mech): A Pneuma model (see below) which has been modified using cutting edge research and materials, including recovered parts of the supposed "exemplar," Branched materials, stabilized Perennial Wave particles, and, of course, Motion's own divine power.

The Blue Channel: Kal'Mera's Broun's corvette. Though it's rated for spaceflight and features a cargo space large enough to hold at least three hollows, it does not have the ability to break escape velocity on its own.

"Autonomy Itself"/"The True Divine"/The God of the Nobel/The God of Logos Kantel (they/them): Granted the power to transform Partizan into a living world to Logos Kantel 1000 years ago. Guided the Nobel and other cultures in the Scutum-Centaurus arm through the course of their history.

Operation Shackled Sun: An ongoing military operation led by Motion and her allies in the Pact of Necessary Venture. Through the use of a web of space stations called The Lattice, the Pact plans to capture the raw energy of the being that is worshipped as "Autonomy Itself."

Curtain Ideograms: A vast collection of graphic symbols and code words used by the Curtain to communicate information clandestinely.

//Additional Notes\\

ACT 1 SCORE

Challenge #1: Rescue Kalar and the Figure in Bismuth

Roll 1: Kalar: 3d6, 10 Cool (spinnable - SPUN: 13)

Roll 2: Figure: 3d6, 15 Doubt (LOCKED)

Roll 3: Thisbe: 3d6 11 Cool (Spinnable - LOCKED)

Roll 4: Phrygian: 3d6 9 Doubt (Spinnable - LOCKED)

Roll 5: Figure, 3d6, 7 Cool (Spinnable - LOCKED)

Roll 6: Kalar, 3d6: 11 Doubt (Spinnable - LOCKED)

Roll 7: Thisbe: 3d6, 13 Cool (Spinnable - LOCKED)

Roll 8: N/A

Total Cool: 44

Total Doubt: 35

Act Total: 9 COOL

ACT 2 SCORE

Challenge #2: Stop the Portcullis

Roll 1: Broun: 2d6, 7 Cool (hedged, SPINNABLE - LOCKED)

Roll 2: Millie: 3d6, 12 Doubt (hedged, SPINNABLE - LOCKED)

Roll 3:SI: 3d6, 7 Cool (hedged, SPINNABLE - LOCKED)

Roll 4: Broun: 3d6, 8 Doubt (SPINNABLE - SPUN, LOCKED)

Roll 5: Mille: 3d6, 13 Doubt (SPINNABLE - LOCKED)

Roll 6: SI: 3d6, 8 Cool (SPINNABLE - LOCKED)

Total Cool: 22

Total Doubt: 33

Act Total: 11 DOUBT

Avsnitt(524)

COUNTER/Weight 10: Drawing Clocks

COUNTER/Weight 10: Drawing Clocks

After 10 or so episodes of using Jeremy Keller's excellent MechNoir, we're switching our game of giant robots, neon hair, and gig economies over to Hamish Cameron's upcoming game The Sprawl. This week, we transfer Aria, AuDy, Cass, and Mako to the new system, but it's also a lot more than just shifting stats around! After the food crisis that struck Counterweight, tensions between OriCon, the Diaspora, and the remnants of Apostolos are high. The Chime has gone to ground, giving them a chance to reminisce about their pasts and reveal a little bit more about who they are and what they really want in life. But while they'd would love to wait for things to cool off, you need to run missions to eat, and each mission brings change. Cass reveals that the September Institute played a horrific role in the defeat of Apostolos during the Golden War, AuDy begins to doubt their free will, and Mako determines that he will be the funniest person in the room, even if it costs everyone else their lives. Meanwhile, on a beautiful blue and green planet in the sky, Aria Joie finds something to believe in... This week on COUNTER/Weight: "Drawing Clocks" What's past is prologue... Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

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COUNTER/Weight 09: This Month Of Ours

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COUNTER/Weight 08: Our Hostage Below

The battle continues as The Chime tries to rescue Orth Godlove but they aren't the only ones with their sights set on him... between the Iron Choir and the Netted Wave, this Orth guy is pretty popular! Who knows what they want with him, but who's asking questions when his life--and more importantly, kredits are on the line? This time on COUNTER/Weight: "Our Hostage Below" Ready for action? Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

1 Okt 20151h 48min

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COUNTER/Weight 07: I Am Not Allowed

The Chime's sometimes-employer Orth Godlove has gone missing and the group is on the hunt... but the mysterious Netted Wave is just a few steps behind them. A key witness, who is both familiar and strange, leads them to a brand new line on the Starlight Straights MagLev System. Will they find Orth out in the the desert wastes of Counterweight... or will they run into something else altogether? This time on COUNTER/Weight: "I Am Not Allowed" Keep your head down, Orth! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

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COUNTER/Weight 06: Here's Your Bribe Tip

COUNTER/Weight 06: Here's Your Bribe Tip

After a few weeks of recovery and dry times, The Chime finally gets a new job from Orth Godlove: to investigate his own disappearance. Stakes are high but tensions are even higher as protesters fill the streets around the Consolidated Counterweight Technocracy. Just what, if anything, do the protests have to do with Orth? Where is Orth and what else can The Chime learn about him while they have the chance? This episode of COUNTER/Weight: "Here's Your Bribe Tip" Things are heating up! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

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COUNTER/Weight 05: A Ship of Seeds

COUNTER/Weight 05: A Ship of Seeds

In this episode of Friends at the Table, we introduce the "second layer" to our MechNoir campaign, combining elements from Microscope and Stars Without Number to get a fuller picture of the powers that be in the Golden Branch star sector. Find out what Snowtrak Industries is digging up from the icefields of the planet Ionias. Listen in on EarthHome Entertainment as they put wicked machinations into action. And get ready to meet the slickest pirate fleet you've ever heard of. This time on Friends at the Table: COUNTER/Weight "A Ship of Seeds" Remember not to lose the forest for the trees! Hosted by Austin Walker (@austin_walker) Featuring Sylvi Clare (@captaintrash) and Andrew Lee Swan (@andrewleeswan) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

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COUNTER/Weight 04: The Bells Are Ringing

COUNTER/Weight 04: The Bells Are Ringing

The Chime continues their rescue of Cene Sixheart, the brilliant roboticist kidnapped by Snowtrak Industries and forced to work on a mysterious project in a research and development facility. Surely things couldn't get any worse—or ridiculous—for our heroes, right? AuDy (Jack de Quidt) makes a scene, Aria Joie (Ali Acampora) makes a statement, Mako Trig (Keith Carberry) pushes the limits of his charm and Cassander (Art Tebbel) tests his skills as a doctor. This episode of COUNTER/Weight: "The Bells Are Ringing" Gotta lose some to win some! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Keith J Carberry Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt (Heads up, this episode is still using an OBS back up and is a little lower quality than our usual standard! We apologize and thank you for understanding~!) A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

3 Sep 20152h 18min

COUNTER/Weight 03: It's Fine, We're Criminals

COUNTER/Weight 03: It's Fine, We're Criminals

The Chime, our intrepid group of freelance investigators and problem solvers, managed to survive their encounter with the mercenary band known as The Weightless. But many questions remain unanswered: Who are The Weightless. What have they done with Cene Sixheart? What does Orth Godlove of the Consolidated Counterweight Technocracy know about all of this? And who, or what, are the angels of Counterweight? Mako Trig (Keith Carberry) and Aria Joie (Ali Acampora) devise a cunning (and absurd) plan to answer these questions. AuDy (Jack de Quidt) and Cassander (Art Tebbel), meanwhile, have a much more direct approach in mind. This episode of COUNTER/Weight: " It's Fine, We're Criminals" There's nothing like a little breaking and entering! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Keith J Carberry Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

1 Aug 20151h 52min

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