Ratchet & Clank: Rift Apart Creative Director, Marcus Smith

Ratchet & Clank: Rift Apart Creative Director, Marcus Smith

Ted Price chats with his long-time colleague at Insomniac Games, Marcus Smith. Together they discuss their history at Insomniac Games; his experiences on the Resistance series and Sunset Overdrive; his thoughts on being a creative director; how to build consensus and foster collaboration on big projects; and the challenges the team faced on the newest entry in the Ratchet & Clank series.

Marcus Smith is a Creative Director at Insomniac Games, with his most recent title being this year's PlayStation 5 hit, Ratchet & Clank: Rift Apart. Previously he worked on several of Insomniac's best known titles including Marvel's Spider-Man, the Resistance series, and Sunset Overdrive.

Avsnitt(242)

[Sponsored] Chat with Xsolla's Berkley Egenes

[Sponsored] Chat with Xsolla's Berkley Egenes

Xsolla is a leading global video game commerce company with a robust and powerful set of tools and services designed specifically for the industry. Since its founding in 2005, Xsolla has helped thousa...

6 Mars 202536min

Astro Bot Director Nicolas Doucet

Astro Bot Director Nicolas Doucet

Shuhei Yoshida chats with Team ASOBI Studio Director Nicolas Doucet. Together they discuss his journey in game development from his early days in QA to his move to work at Japan Studio; building Team ...

3 Mars 20251h

Writing the Haunting Narrative of INDIKA with Dmitry Svetlow

Writing the Haunting Narrative of INDIKA with Dmitry Svetlow

Alexa Ray Corriea chats with Odd Meter Studio Director, Dmitry Svetlow. Together they discuss the development of INDIKA including the origins and inspirations behind the haunting narrative; how they b...

24 Feb 202549min

Tetris Creator, Alexey Pajitnov

Tetris Creator, Alexey Pajitnov

Adam Orth chats with Tetris creator Alexey Pajitnov. Together they discuss his early life with computing and how he first created Tetris; his ideas behind real-time versus turn-based puzzle design; id...

17 Feb 20251h 12min

17 Year Development Journey with Caves of Qud

17 Year Development Journey with Caves of Qud

Trent Kusters chats with Freehold Games' Brian Bucklew and Jason Grinbalt about their a science fantasy roguelike, Caves of Qud. Together they discuss the 17 year development journey to 1.0; developin...

10 Feb 20252h 23min

Creating the Sound and Music for Eternal Strands with Audio Director, Aldo Sampaio

Creating the Sound and Music for Eternal Strands with Audio Director, Aldo Sampaio

Austin Wintory chats with Audio Director Aldo Sampaio, with whom he recently collaborated together with on the newly released Eternal Strands. They discuss Aldo's journey in game development including...

3 Feb 20251h 48min

Writing Comedy in Games with Thank Goodness You're Here

Writing Comedy in Games with Thank Goodness You're Here

Greg Rice chats with James Carbutt and Will Todd from Coal Supper. Together they discuss growing up in Yorkshire in Northern England, how they first got together and began developing games; what they ...

27 Jan 202529min

Balancing Procedural and Intimate Storytelling in Wildermyth

Balancing Procedural and Intimate Storytelling in Wildermyth

Alexa Ray Corriea chats with Anne, Douglas, and Nate Austin from Worldwalker Games, developers of Wildermyth. Together they discuss how they started creating games together; the inspirations behind th...

20 Jan 20251h 7min

Populärt inom Utbildning

historiepodden-se
rss-bara-en-till-om-missbruk-medberoende-2
det-skaver
alska-oss
harrisons-dramatiska-historia
nu-blir-det-historia
not-fanny-anymore
rss-foraldramotet-bring-lagercrantz
roda-vita-rosen
johannes-hansen-podcast
rss-viktmedicinpodden
sa-in-i-sjalen
i-vantan-pa-katastrofen
sektledare
rss-max-tant-med-max-villman
allt-du-velat-veta
rib-podcast
rss-sjalsligt-avkladd
rikatillsammans-om-privatekonomi-rikedom-i-livet
rss-basta-livet