2020 In Review

2020 In Review

In this episode of Syntax, Scott and Wes talk about 2020 in review — predictions, hits and misses, hot tech, what they worked on, and more! LogRocket - Sponsor LogRocket lets you replay what users do on your site, helping you reproduce bugs and fix issues faster. It’s an exception tracker, a session re-player and a performance monitor. Get 14 days free at logrocket.com/syntax. Freshbooks - Sponsor Get a 30 day free trial of Freshbooks at freshbooks.com/syntax and put SYNTAX in the “How did you hear about us?” section. Show Notes 01:43 - Predictions from 2020 CSS Subgrid CSS Houdini CSS features not supported in older browsers yet Scrollsnap - IE 11 and up. Lot’s of mobile issues. position:sticky - no IE at all NPM tink Installer-less npm Load packages at runtime into a shared cache across all projects Intelligently download the parts you need Yarn PnP / Yarn 2 Hard links to eliminate package duplication Shared cache across all projects Pika & Snowpack Deno React Suspense in more libraries Suspense for Server Rendering Meteor New ownership. v1.9 just dropped with lots of promise for future growth Svelte 3 Vue 3 Apollo 3.0 came out Fine grain cache control Hooks API Custom logic over how things are read and merged New dev tools Next.js 10.0 came out Images! Gatsby A single useQuery (made possible by suspense) Serverless Going to get easier Begin Next.js / Now Functions Headless CMS Thunderdome Sanity WordPress WPGraphQL Keystone Strapi RedwoodJS Blitz.js Cypress End to end testing We got Firefox support in 2020 Modulz Exports to JS component Figma Was already amazing in 2019 Constantly improving and adding new features Can import from Sketch Auto Layout Spline 42:24 - What other tech was hot in 2020? ES Modules is king We’re ready in the browser Node shipped stable Deno has it Snowpack Bundlers and tools Snowpack Vite Rollup made gains Rome GraphQL got way easier Battle of the Types Typescript Flow Reason Rust Wasm Viable to use Starting to exist in more real ways 52:53 - Working from home Remote work is hotter than ever Starlink is coming Webcams - Cam Link Discord Remote Pairing Live Share - I used VS Code with Jed from Keystone Tuple 57:13 - Code libraries React Query Alpine.js Stencil 59:25 - Personal / Professional updates Hard year for productivity Published more than 100 episodes of Syntax Links Syntax 216: Tech To Watch In 2020 Adam Argyle https://ishoudinireadyyet.com/ Syntax 212: Pika Pkg Fred Schott Level Up Tutorials: Deno 101 For Web Developers React Suspense Sapper How to Supercharge Your Productivity with GraphQL Tooling by Scott Tolinski Wes’ Master Gatsby Course Syntax 308: Gatsby vs Next.js in 2021 Syntax 299: Hasty Treat - Bundlers in 2020 https://github.com/ffmpegwasm/ffmpeg.wasm ××× SIIIIICK ××× PIIIICKS ××× Scott: Innr Bulbs Wes: Pendleton Weighted Blanket Shameless Plugs Scott: All Courses - Sign up for the year and save 25%! Wes: All Courses - Use the coupon code ‘Syntax’ for $10 off! Tweet us your tasty treats! Scott’s Instagram LevelUpTutorials Instagram Wes’ Instagram Wes’ Twitter Wes’ Facebook Scott’s Twitter Make sure to include @SyntaxFM in your tweets

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941: Is Responsible AI Possible? with Dr. Sarah Bird of Microsoft

941: Is Responsible AI Possible? with Dr. Sarah Bird of Microsoft

Scott heads to Microsoft’s campus for the VS Code Insider Summit to sit down with Dr. Sarah Bird and explore what “Responsible AI” really means for developers. From protecting user privacy to keeping humans in the loop, they dig into how everyday coders can play a role in shaping AI’s future. Show Notes 00:00 Welcome to Syntax! 01:27 Brought to you by Sentry.io. 03:13 The path the machine learning. 04:44 How do you get to ‘Responsible AI’? 06:43 Is there such a thing as ‘Responsible AI’? 07:34 Does the average developer have a part to play? 09:12 How can AI tools protect inexperienced users? 11:55 Let’s talk about user and company privacy. 13:57 Are local tools and services becoming more viable? 15:06 Are people right to be skeptical? 16:58 The software developer role is fundamentally changing. 17:43 Human in the loop. 19:37 The career path to Responsible AI. 21:21 Sick Picks. Sick Picks Sarah: Japanese pottery Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

29 Sep 22min

940: Picking a Fullstack Stack, Is Next.js Too Complex? Services vs Self-Hosted + More

940: Picking a Fullstack Stack, Is Next.js Too Complex? Services vs Self-Hosted + More

In this potluck episode, Wes and Scott answer your questions about modern full-stack stacks, Node.js backend options, managing database indexes, developer burnout, handling toxic bosses, and more! Show Notes 00:00 Welcome to Syntax! 02:36 What’s your go-to Node.js backend in 2025? Polka 06:18 Do you proactively manage database indexes—or fix them only when they become a problem? 09:40 Brought to you by Sentry.io 12:14 After planning a new project, what’s your real-world dev workflow? 931: Project Init - How to Make Good Choices When Starting a New Coding Project 18:19 What to do when you’re feeling burned out as a developer 23:34 Picking the right tech stack for your partner’s website 28:18 How do you deal with a toxic boss? 33:10 The ideal tech stack for launching a SaaS MVP 39:46 Is GraphQL still worth it vs REST or RPC? 44:26 Is Vercel steering modern web dev in the wrong direction? 51:20 What’s up with TanStack Forms? TanStack Form Latest 59:35 Sick Picks + Shameless Plugs Sick Picks Scott: Flesh and Code Wes: WAGO connectors Shameless Plugs Syntax YouTube Channel Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

24 Sep 1h 5min

939: Creator of Vite: Evan You

939: Creator of Vite: Evan You

Scott and Wes sit down with Evan You, creator of Vue, Vite, and VoidZero, to dig into the future of frontend tooling. From the speed of Rolldown to why he chose Rust, they explore the evolution of developer experience, bundlers, and what’s next for the web. Show Notes 00:00 Welcome to Syntax! 00:31 Who is Evan You? Vue.js. Vite. Void0 01:19 Making the shift from UI to Toolchains. 02:37 How aesthetics contributed to the success of Vue and Vite. 05:26 Adding Rollup plugins to the Dev Server. 07:31 Brought to you by Sentry.io. 07:56 Rollup and Rolldown explained. 09:29 NAPIRS. 10:02 Why Rust and not Go? SWC, OXC. 12:04 Rolldown’s speed and performance. OXC Allocator. 15:09 Dealing with massive buildtimes. 17:42 How has the transition been? 20:34 Why do we even need a bundler? 23:25 Vite’s superior developer experience. 26:01 Fullstack Vue? 31:45 Node and Vite’s relationship. 35:41 Wes’ wishlist. vite-dir. 37:28 Hot takes. 37:37 Would Next be better with Vite? 41:09 Thoughts on React Server Components. 43:40 Thought on Remix 3. 46:22 Tell us about Void0. 51:36 Sick Picks + Shameless Plugs. Sick Picks Evan: Laravel Lamborghini Shaped Stress Toys Shameless Plugs Evan: Viteconf, Vite, CultRepo. Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

22 Sep 54min

938: Hot Takes + Bike Shedding

938: Hot Takes + Bike Shedding

Wes and Scott dive into some hot takes and classic debates—tabs vs spaces, camel vs snake case, export styles, barrel files, variable naming, and more. Show Notes 00:00 Welcome to Syntax! 01:26 CSS variables: descriptive vs. semantic 03:38 snake_case vs. camelCase 04:54 Default exports vs. named exports 06:23 Barrel files vs. direct imports 09:15 Function declaration vs. function expression 11:00 Inferred types vs. explicit types 13:40 Brought to you by Sentry.io 14:40 Long and explicit variable names vs. short with comments 16:27 Self-documenting code vs. code comments 17:03 Rebase vs. merge commit 18:39 Naming event parameters: e vs. event 20:33 Tabs vs. spaces 22:18 Big line height vs. small line height 23:50 Hard line length vs. line wrap Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

17 Sep 27min

937: Is The Omarchy Hype Real?

937: Is The Omarchy Hype Real?

Scott takes Wes on a tour of Omarchy, DHH’s polished Arch + Hyprland Linux setup that promises speed, beauty, and endless keyboard shortcuts. From first impressions to daily workflows, Scott debates whether it’s good enough to pull him out of the Apple ecosystem for good. Show Notes 00:00 Welcome to Syntax! 02:31 Brought to you by Sentry.io. 02:55 What is Omarchy? 02:57 Arch-based distribution. 03:42 Hyprland window management. 05:08 Wayland Display Server Protocol. 06:27 Installation Defaults. 06:53 System-wide shortcuts. 09:01 My first impressions. 09:41 Connecting to my NAS. 10:54 Gigantic UI. 12:21 Day 2 Experiences. 13:22 Resizing window challenges. 16:11 Neovim and Lazyvim. 16:49 Lazygit. 19:07 How do you use it and why is it good. 19:14 Command Palette. 19:49 Raycast. Recreating Raycast. 20:50 Using the app launcher. 21:25 Screensavers. 21:59 OS Style. 22:55 My apps, my apps, my apps, check it out. 25:07 Is the hardware comparable to Mac’s M processors? 27:24 Installing new apps. 29:26 Web apps as first class citizens. 32:47 What I’ll miss. 35:56 What’s going on with MacOS UI? 38:37 Annoyances. 39:31 My advice. Read the Manual. 44:39 Sick Picks & Shameless Plugs. Sick Picks Scott: Omarchy Manual. Wes: Ugreen 200w Charger, Silicone USB C. Shameless Plugs Scott: Syntax on YouTube. Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

15 Sep 48min

936: Realtime LED Wall With React + Websockets (I Let Strangers Control It)

936: Realtime LED Wall With React + Websockets (I Let Strangers Control It)

Scott, Wes, and CJ dive into Wes’s Hackweek project: a real-time, web-controlled LED grid. They break down the hardware build, custom 3D-printed diffuser, ESP32 microcontroller, and Cloudflare durable objects powering live pixel art, GitHub activity displays, and interactive web drawings. Show Notes 00:00 Welcome to Syntax! 02:03 Wes’ Hackweek project: a web-controlled LED grid 03:52 The hardware: LED panels, soldering, and power WS2812 LED panels 06:38 ESP32 microcontroller and WLED firmware explained ESP32 Microcontroller 10:57 Power supply challenges and injection fixes 15:05 Debugging and testing a DIY LED matrix 15:56 Shorts, blown circuits, and melted wires 17:58 Designing and 3D-printing the diffuser for crisp pixels 21:29 The software: Cloudflare Durable Objects + Party Server Cloudflare Durable Objects Party.server 22:18 Real-time sync and state management across clients Party Client 28:43 Connecting the server to the LED hardware 41:51 Open access fun: scripts, NSFW images, and moderation Cloudflare tunnel 44:10 Live demos 45:34 Future plans: stats, rooms, and making it always-on Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

10 Sep 47min

935: CJ Made A Sega Game In 2025

935: CJ Made A Sega Game In 2025

CJ takes us behind the scenes of Hackweek to share how he built a custom Sega Genesis game from scratch, complete with assembly code, level loading, and retro hardware tricks. From SGDK to parallax faking, this episode is a deep dive into old-school game dev with a modern twist. Show Notes 00:00 Welcome to Syntax! 00:44 Why a Sega game? Sega Genesis. Sega Master System. MKBHD Retro Tech: Sega. 06:55 What is it running on? 07:49 Working with assembly code. 10:11 Sega Genesis Development Kit. Stephane-D GitHub. 10:54 Awesome Megadrive. 12:02 Booting on an emulator. 13:07 Gens and KMod. 15:54 Compiling stage. 17:44 Genesis Code VS Code Extension. 18:22 Images and Assets. 19:46 Loading images with bitmap. 23:50 Megacat Studios. 25:21 Z index? Faking Parallax. 27:34 Specific code examples. 27:51 Platformer Engine. 30:01 Platformer Sample Game. 30:44 LDTK (Level Designer Toolkit). 33:13 Tiled Collision mapping. 37:42 What about debugging? 39:37 Loading in levels. RetroGameMechanicsExplained. Sega Mega-CD Development Unit. 43:56 Challenges with graphics. 49:56 Adding music. Super Cartridge. Flahskit Programmer MD. Flashkit Cart MD. Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

8 Sep 52min

934: We Built a Real-Time, Local-Data, Competitive Coding Game

934: We Built a Real-Time, Local-Data, Competitive Coding Game

Scott, Wes, and CJ dive into SynHax, Scott’s Hackweek project for code battles. They discuss live coding duels, referee controls, and the surprisingly simple tech stack that delivers instant updates and audience engagement. Show Notes 00:00 Welcome to Syntax! 01:50 Brought to you by Sentry.io 02:30 What is SynHax? This Button Broke Our Brains (CSS Challenge) 04:21 The Stack SvelteKit Postgres Drizzle Zero Sync Better Auth Syntax 931: How to make good choices when starting a coding project 07:39 How it works 15:03 The battle experience 28:28 Fun details 34:12 Creating new battles & the admin dashboard Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

3 Sep 37min

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