Perpetua 12: On Track to Iron Chains Pt. 01

Perpetua 12: On Track to Iron Chains Pt. 01

Drawn together by mystery, circumstance, and burgeoning camaraderie, the trio of Caoimhe Wake, Antristrophe Landrace, and Brontë Adelvys (plus the young prince's loyal servants) have already made their mark on Perpetua. The fires of Burzin have been quenched, and the town glows again under sacred light. Now they are called east, towards new mystery, old friends, and a city of Iron.

To get there, they must decide: Travel the long, but safe path by foot out of the desert and into the savannah, where the high grass teems with charming life? Or rush north, across dangerous terrain, towards a restricted, Hexcloak-only train station, in hopes of catching a ride by rail to their destination: Cenn, the City of Iron Chains, whose inhabitants have spent millennia digging for clues about Perpetua's past.

But they aren't the only ones traveling to Cenn: Every day, devotees of Castine, Living Metal, make their way towards the Ironclad Parade, hearts beating with emotion. Curiosity. Faith. Compassion. Awe. Anger. Fear. Pride. Love.

One day, our heroes may think back on this journey to Cenn, and realize it was their last normal week, the final days before their lives changed forever, one more simple quest before they'd need to face new truths, before fated confrontations with hated rivals, eternal beings, and the only member of the Ennead who chooses to walk amongst his people.

So gather round, and listen, as they step out beyond the little town where you first met them and, if they can catch their train on time, take their first strides… towards destiny.

This week on Perpetua:

Perpetua Guide [In Progress v.03] - Some Feedback [Page 08 of 11]

TheUnforgivenIII

GO BACK AND REREAD MY POST, UNLESS THAT'S TOO HARD FOR YOU. BECAUSE THAT ISN'T WHAT I SAID AT ALL. HERE, I'LL QUOTE THE SIXTH PARAGRAPH, SO THAT YOUR LAZY ASS DOENS'T NEED TO HIT THE FCKNGI BACK BUTTON!

> And like I said before, that's because you took too long to get there. If you actually take it seriously and get there quickly, you don't get into any fights and you just get all the loot for free. Definitely the best way to do it.

GET IT NOW?

Alukard83

No I don't "get it' because there's nothing to be "gotten." Maybe YOU should go back and re-read the Walkthrough, because FoN lays it all out in the loot table. Don't worry, I'll wait, I'm patient.

CarlsSr

l o l appeal to authority much?

Alukard83

That's not an appeal to authority! I'm telling you where you can go get the answer for yourself! If you had read the guide, you would know what the guide said!

CarlSr

begging the question XD

WolfOConner

Is this forum always like this or did I just come on a bad day?

Anyway, I'm saved right before leaving Burzin, so what exactly should I do?

XxZelgadyskXx

Wolf, don't leave! We need more good posters! (Love your StarFox guide by the way!)

Anyway, I'm not up to date on the guide, but my little brother lost my save file so i had to personally replay the whole game through this point over the weekend, and I think I can give some insight. Unforgiven is right that if you get to Springsong fast enough, there's no fight at all, and all the environmental loot is just there waiting for you to find it. But that's only the ENVIRONMENTAL LOOT, the chests, the fishing point, and the little interactable points. What you lose out on getting is anything from the enemies that would be here if you took too long. You can steal from them, and the boss has something that is (so far) totally unique in the game. So yes, you CAN get loot without any risk by going fast, but you miss out on the rewards from the fight (plus anything you can steal from the boss, if you took the Soul Steal ability from Rogue.)

FriendofNei

Haha whoops, didn't mean to cause all this chaos guys! Zel is totally right, and I thought I was making that clear with the loot tables attached to the fights. I'll be sure to make a note in the area description if this happens again!

Btw, does anyone understand why the fight only happens if you take a longer time to get there? Shouldn't getting there first mean that it's still an unpurified echo or whatever?

Hosted by Austin Walker (austinwalker.bsky.social)

Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Avsnitt(523)

Marielda 04: The Crosstown Job Pt. 2

Marielda 04: The Crosstown Job Pt. 2

To look at a city from above changes it irrecoverably, and so it was for the passengers on Train Day. And say what you like, but the windows in the carriages seemed each to show a different city, a different nest of streets. Those in the engine room saw the smoke from the factories and furnaces, and Marielda hissed and smouldered. Those in the rear carriages looked down upon Canopy Row and wondered whether Chrysanthemum Parish had always been so close. Passengers in the dining carriage looked down onto the parks and boulevards and Marielda smiled back in cypress trees and laurel bushes. No windows lit the pala-din's carriage as they waited in the dark, and for them, in that moment, Marielda barely existed at all, as if a dream recounted long ago. There is a word for all of this, my friends, taking many meanings across our wide city, and the word is reconfiguration. This week on Marielda: The Crosstown Job, Pt. 2 Just for a moment, you felt safe... Hosted by Austin Walker (@austin_walker) Featuring Ali Acampora (@ali_west), Sylvi Clare (@captaintrash), Jack de Quidt (@notquitereal) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt (@notquitereal) A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

6 Aug 20162h 5min

Marielda 03: The Crosstown Job Pt. 1

Marielda 03: The Crosstown Job Pt. 1

Marielda is a city filled with scoundrels. Bakers lean on the scales as they count loaves of bread. Men and women in pubs shoot loaded dice. Art dealers swear, solemnly swear, that this is a genuine Sabbatini, just look at the brushstrokes. No, scoundrels in Marielda are ten-a-penny. But sometimes, the sun smiles, and its light shines upon those who have something… particular about them. Look, there they are now. A strongman, binding up his fists in front of a mirror. A dancing master, marking time with a dagger. A little alchemist emerging from a cloud of something purplish. And an alabaster figure, face covered by the wide brim of a hat. Step forward into the light, my friends. This Week on Marielda: The Crosstown Job Pt. 1 When I see your face, it's like lookin' into a mirror. Hosted by Austin Walker (@austin_walker) Featuring Ali Acampora (@ali_west), Sylvi Clare (@captaintrash), Jack de Quidt (@notquitereal) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt (@notquitereal) A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

29 Juli 20162h 37min

Marielda 02: The City of Light Pt. 2

Marielda 02: The City of Light Pt. 2

For a while, everything was going just fine in Marielda. Sure, there was some dissent among the citizens—but what city is free of that? In general, people were coming together, rebuilding, taking care of each other. Canopy Row wasn't thriving, but it was definitely surviving. Knowledge was spreading throughout the city. Even them Cobbins had begun to find their place. And then, sometime in the middle of the year, everything seemed to turn. First, the marble-faced pala-din came marching from the sea, half-alive extensions of Samothes' personal brand of justice. Then... well, as we'd soon learn, the pala-din weren't even the half of it. This week on Marielda: The City of Light Pt. 2 I wonder what ever happened to her... Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Janine Hawkins (@bleatingheart), Nick Scratch (@drevilbones), and Art Tebbel (@atebbel) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt (@notquitereal) A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

21 Juli 20161h 55min

Marielda 01: The City of Light Pt. 1

Marielda 01: The City of Light Pt. 1

In the time of fraught paladins and wavering wizards, of contemptible fighters and indignant druids, of wide eyed rangers… and of bards, the people of the continent of Hieron recover and rebuild in the aftermath of a cataclysm. But, after all, for every inside there is an outside—no disaster was the first of its kind, except, of course, for… well... And so, in the years prior to the event that would come to be called the Erasure, in a time of civil conflict, the people of Hieron faced calamity, and they sought to recover and rebuild. For a long while, blessed Samothes led His Somber Campaign against the heretical armies of the Boy-Traitor Samot, clashing steel in valleys and volleying arrows across plainlands. In time, though, your wise lord, the god-alive, recognized that there had been a stalemate, and that you, His people, were suffering. And so, He returned to you, to His home, your city in the south, moving at fast pace, the dust of the Traitor Charioteers rolling like thunder behind him. And as they pursued, Samothes climbed the mountain of fire from which He forged our first tools, with which He built the first bridge, and He reached inside that mountain, and turned the ruddy summit just so. And because He is Great, it bent to His will: Viscous fire erupted, rushing down the peak and into the riverways that separated the city of light from the continent. He pulled up on the blaze like a reined mare, and yanked the city and its surroundings further away from Hieron. The ground itself shook without mercy, ocean water filled the new gap in the land, and then fire fled into that self-same sea, creating an inseparable blend of liquid heat. Now, Samothes has returned to the mountain to work on some new holy device, and we have been left to rebuild the city as His faithful disciples. In the wake of this destruction we're left with this. One quiet year in a city we now call Marielda. Come Winter, the Frost Shepherds will arrive and we might not survive the encounter. But we don't know about that yet. What we know is that right now, in this moment, there is an opportunity to build something. This week on Marielda: The City of Light Pt. 1 In some ways, I guess you could say that that this is where it all started. Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Janine Hawkins (@bleatingheart), Nick Scratch (@drevilbones), and Art Tebbel (@atebbel) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt (@notquitereal) A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

14 Juli 20162h 6min

COUNTER/Weight 44: Live Post-Mortem

COUNTER/Weight 44: Live Post-Mortem

With COUNTER/Weight firmly wrapped up, we take some time to answer fan questions, discuss the highs and lows of the season, and talk a little bit about what's coming next for Friends at the Table! For those following along at home, make sure to check out the following things during the relevant segment of the show: This map of Mode City, September; this tweet which explains the actual, true origins of Divines and Riggers; this picture of a robot friend from Titanfall 2. This week on COUNTER/Weight: Live Post-Mortem Take a bow. Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), Sylvi Clare(@captaintrash), Andrew Lee Swan (@andrewleeswan) and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

26 Juni 20162h 46min

A Quick Announcement and Some Thank Yous!

A Quick Announcement and Some Thank Yous!

Hey everyone, we are taking a week off here at Friends at the Table but we do have an announcement to make. We're going to be doing a post-mortem for COUNTER/Weight that will be streamed live at twitch.tv/friendsatthetable on Tuesday, June 21st at 7 PM EST! We're really looking forward to looking back on the show and answering some of your questions so please send those questions in to friendsatthetable[@]gmail.com or via DM to our Twitter, @Friends_Table. We will be recording the discussion and releasing it as a proper episode, so please send in questions even if you don't think you'll make the live stream! Thank you so much for listening and for supporting us. Making COUNTER/Weight has been something really special for us and a big part of that has been due to all the support we've gotten from you. Ali goes over all of the games that we played this season and you can find more about them here. See you next week~! A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

16 Juni 20168min

COUNTER/Weight 43: A Splintered Branch, A Ringing Bell Pt. 3

COUNTER/Weight 43: A Splintered Branch, A Ringing Bell Pt. 3

15,000 years or so before the September Incident, it went something like this: Somehow, they'd survived. They'd peeled across the galaxy itself, launched by the combined force of a half dozen stellar combusters. Shielded by Rigor's endless mass, they'd subsisted on machine-assembled proteins and nutrients, suffering in the lonely dark at high speeds. They weren't quite candidates, but they were the closest thing Rigor had. So it stung, in so far as Rigor can be stung, when they slipped from its grip in the light of the Golden Branch. As the bulk of its body bore deep into the ice of Ionias (and deeper still into slumber), they wrenched free from it and found land elsewhere, taking bits of the machine god with them. There was a debate among the survivors, though. What to do with the remnants? With living technology that protected and provided for them in the dark just as it had once exploited and used them? Some survivors joined under the banner of a young, charismatic leader--Chess Kesh--whose optimistic belief that the human spirit (and a lot of careful oversight) could control the power of Rigor's technology without being subsumed into a mechanical rhythm of dehumanization. Others, the Apostles, preached that if people learned to shape a world such that Rigor felt itself unnecessary--a world where every individual strived to be their own best self without the gaze of a brutal supervisor--it would remain in slumber indefinitely. And so they built themselves a new leader, using what they knew from Rigor but never using its flesh--algorithmic and driven, they knew, towards singular end. And though there was conflict, there wasn't war--after all, they'd all survived Rigor's whip and the brightest violence that the Diaspora could light. So they disengaged from each other, and found new, internal troubles to focus on. Until one day, new ships with old marks appeared on the horizon. This week on COUNTER/Weight: A Splintered Branch, A Ringing Bell Pt. 3 The sky was blue beyond compare... Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), Sylvi Clare (@captaintrash), Andrew Lee Swan (@andrewleeswan) and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

10 Juni 20162h 34min

COUNTER/Weight 42: A Splintered Branch, A Ringing Bell Pt. 2

COUNTER/Weight 42: A Splintered Branch, A Ringing Bell Pt. 2

Fifteen years ago, soon after the the Golden War ended, Grace issued her ex cathedra prognosis: With Apostolos defeated (and 'integration' well in process) and peace firmly in place with the Orion Conglomerate, the Diaspora had finally brought into being the end of history as such. Certainly, there was still difference in how OriCon and the Diaspora operated, but the writing was on the wall: The Diaspora's method of mechanized democracy was the final, universal form of governance that all true civilizations would eventually arrive at. OriCon would be the next to prove it: After all, each and every day those oligarchs put more and more faith in automation, deferred again and again to procedural logic. It was only a matter of time before they elected their own divines, even if they went by other names. Certainly, Grace explained, there'd be more disputes over territory and resources, and yes, of course there would be new inventions and technological progress. But in the long run, the state of things had settled. The Golden Branch had, against all odds, ushered in the final era: post-history. This week on COUNTER/Weight: A Splintered Branch, A Ringing Bell Pt. 2 What's worse, saying hello or saying goodbye? Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), Sylvi Clare (@captaintrash), Andrew Lee Swan (@andrewleeswan) and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

2 Juni 20162h 35min

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