Hit Testing Architecture in Blink and Chromium
Blink2862 Feb

Hit Testing Architecture in Blink and Chromium

This document explores the technical architecture of hit testing within the Chromium and Blink engines, the process used to link user input to specific interface elements. The system operates across multiple processes and threads, using the Viz compositor to route events correctly, especially when dealing with out-of-process iframes. While the Blink main thread performs the final, precise mapping using the layout tree and paint order, the compositor thread handles high-speed tasks like scrolling to minimize latency. Special mechanisms are also described for accessibility hit testing, which prioritizes immediate responsiveness through asynchronous tree updates. To maintain high performance, the engine employs caching strategies and coordinate translations that account for CSS transforms and device scaling. Overall, the text highlights how Chromium balances accuracy and speed by coordinating various rendering layers and hardware-accelerated components.

Episoder(391)

Google Gemini Command-Line Interface

Google Gemini Command-Line Interface

The provided text outlines the Google Gemini CLI, an open-source tool that integrates advanced AI language models directly into a developer’s terminal. It functions as an agentic assistant capable of ...

27 Des 202538min

Git Grep: The Definitive Technical Guide

Git Grep: The Definitive Technical Guide

This technical guide provides an exhaustive analysis of git grep, a specialized search utility built into the Git version control system. It explains how the tool optimizes code searches by targeting ...

27 Des 202537min

The Evolution and Deprecation of Blink’s PaintLayer Tree

The Evolution and Deprecation of Blink’s PaintLayer Tree

The provided text outlines the Blink rendering engine's multi-year transition away from its legacy PaintLayer tree toward a more efficient RenderingNG architecture. Traditionally, PaintLayers managed ...

27 Des 202542min

[EXPERT] The PaintLayer Tree in Blink Rendering

[EXPERT] The PaintLayer Tree in Blink Rendering

The provided text explains the PaintLayer tree, an internal architectural component of Google Chrome’s Blink rendering engine that manages complex visual tasks. PaintLayers are selectively created for...

26 Des 202540min

CSS Sticky Positioning and Paint Property Trees

CSS Sticky Positioning and Paint Property Trees

This documentation details how the Blink rendering engine manages CSS sticky positioning through its PrePaint and paint property tree workflows. During the PrePaint phase, the engine identifies sticky...

26 Des 202551min

[General] Inside Blink: The Paint Property Tree Builder Pipeline

[General] Inside Blink: The Paint Property Tree Builder Pipeline

The PaintPropertyTreeBuilder is a critical component within Google Chrome’s Blink engine that converts layout data into structural property trees used for rendering. Operating during the PrePaint phas...

24 Des 202550min

Inside Blink: The Paint Property Tree Builder Pipeline

Inside Blink: The Paint Property Tree Builder Pipeline

The PaintPropertyTreeBuilder is a critical component within Google Chrome’s Blink engine that converts layout data into structural property trees used for rendering. Operating during the PrePaint phas...

24 Des 20251h 4min

Promisify Scroll: Promise-Based Web Scrolling API

Promisify Scroll: Promise-Based Web Scrolling API

The provided text describes a web platform initiative to modernize how browsers handle scrolling by having programmatic scroll methods return JavaScript Promises. Currently, functions like scrollTo() ...

24 Des 202528min

Populært innen Teknologi

romkapsel
tomprat-med-gunnar-tjomlid
rss-avskiltet
teknisk-sett
nasjonal-sikkerhetsmyndighet-nsm
energi-og-klima
shifter
lydartikler-fra-aftenposten
elektropodden
rss-impressions-2
fornybaren
hans-petter-og-co
rss-alt-vi-kan
rss-ki-praten
pedagogisk-intelligens
smart-forklart
rss-fish-ships
rss-trippel-bunnlinje
rss-alt-som-gar-pa-strom
rss-ai-forklart