Hit Testing Architecture in Blink and Chromium
Blink2862 Feb

Hit Testing Architecture in Blink and Chromium

This document explores the technical architecture of hit testing within the Chromium and Blink engines, the process used to link user input to specific interface elements. The system operates across multiple processes and threads, using the Viz compositor to route events correctly, especially when dealing with out-of-process iframes. While the Blink main thread performs the final, precise mapping using the layout tree and paint order, the compositor thread handles high-speed tasks like scrolling to minimize latency. Special mechanisms are also described for accessibility hit testing, which prioritizes immediate responsiveness through asynchronous tree updates. To maintain high performance, the engine employs caching strategies and coordinate translations that account for CSS transforms and device scaling. Overall, the text highlights how Chromium balances accuracy and speed by coordinating various rendering layers and hardware-accelerated components.

Episoder(391)

CSS Containing Blocks and Blink Engine Implementation

CSS Containing Blocks and Blink Engine Implementation

This text examines how CSS containing blocks function and how the Blink rendering engine implements these rules within Chromium. It explains that a containing block is the essential rectangular refere...

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Axis-Split Sticky Constraints in Chromium Layout and Compositing

Axis-Split Sticky Constraints in Chromium Layout and Compositing

Chromium is refining its rendering engine to support axis-split sticky constraints, allowing elements to stick to different scroll containers for horizontal and vertical movements. Previously, a singl...

23 Des 202533min

Mastering CSS Sticky Positioning and Scroll Containers

Mastering CSS Sticky Positioning and Scroll Containers

This documentation provides a comprehensive analysis of CSS sticky positioning, a hybrid layout scheme that anchors elements within their nearest scroll container while maintaining their space in the ...

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Blink Paint Property Trees: Construction and Lifecycle Phases

Blink Paint Property Trees: Construction and Lifecycle Phases

The provided text explains the construction and lifecycle of paint property trees within the Blink rendering engine. These structures, which include Transform, Clip, Effect, and Scroll trees, replace ...

20 Des 20251h 1min

Chromium's LayerTreeHostClient: The Compositing Bridge

Chromium's LayerTreeHostClient: The Compositing Bridge

The source provides an extensive overview of the LayerTreeHostClient interface, a crucial component in Chromium's rendering architecture that acts as the bridge between the content engine (like Blink ...

18 Des 202536min

The Definitive Guide to CSS Scroll Snap

The Definitive Guide to CSS Scroll Snap

The source provides a comprehensive technical deep dive into the CSS Scroll Snap Module Level 1, a feature designed to create precise, controlled, and paginated scrolling experiences, such as carousel...

18 Des 202539min

Paint Artifact Compositor: Blink's Rendering Bridge

Paint Artifact Compositor: Blink's Rendering Bridge

The sources provide a detailed technical explanation of the PaintArtifactCompositor (PAC), a fundamental component of Chrome's modern Blink rendering pipeline known as CompositeAfterPaint (CAP). The P...

18 Des 202558min

View Transitions Flow

View Transitions Flow

17 Des 202548min

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