The future of game consumption | Playable Futures Podcast

The future of game consumption | Playable Futures Podcast

Episode seven of the Playable Futures podcast turns its attention to the future of game consumption, and the shift in the dynamic between user, creator and platform. The result was a wide-ranging, insightful conversation between two brilliant guests – Stephanie King, Chief Administrative and Legal Officer and Playco, and Karol Severin, Senior analyst, VP of data, and Co-Founder at MIDiA Research. Both brought robust analysis and fascinating data – and a lot of vibrancy and infectious Through their conversation, what becomes clear is that today's gamers are bombarded with more choices than ever – and yet we all only have 24 hours in one day. The attention economy is a place of more movement than ever before. Publishers and developers will increasingly need to have agile tactics in order to take their games to players, rather than work to bring users to platforms. Their episode’s conversation also covers themes that are commonly preoccupying the sector at the moment – saturation and discoverability, for example – but with a realistic and enthusiastic outlook on how things will develop in the future. King and Severin discuss games as collected shared experiences; games as identifiers for tribes; and escape versus connection. The Playable Futures Podcast accompanies Playable Futures, a collection of insights, interviews and articles from global games leaders sharing their visions of where the industry and medium will go next. A series of ten articles so far have been published on GamesIndustry.biz, with more planned. Playable Futures is a collaborative project brought to you in partnership with GI.biz, UKIE and Diva. Learn more about your ad choices. Visit megaphone.fm/adchoices

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