EP 34 | How do indie studios get funded?
Quest Markers27 Sep 2025

EP 34 | How do indie studios get funded?

Rachel Heleva (Akupara Games, Spiral Up Games, Strange Scaffold) joins Marina to talk about her games publishing and development journey.They delve into how game publishers work, what it means to be a game scout, the importance of production, and Rachel gives tons of advice for up-and-coming studios seeking their next publishing deal. Grab a coffee, and join us for a chat!

* * * * *

TIMESTAMPS:(00:00:00) Preview (00:00:22) Intro(00:03:00) Rachel’s path: getting into the industry(00:05:39) What is a games publisher?(00:09:10) What is a games scout?(00:10:40) Rachel’s experiencing helping start a publishing house (00:14:50) What makes an indie studio stand out?(00:18:40) What indicates to a publisher that a studio isn’t ready for funding yet? (00:21:33) What indicates to a publisher that a studio is ready for funding now?(00:24:28) How have Rachel’s production skills helped her in her publishing and scouting work?(00:27:15) How has Rachel’s production experience helped her identify a studio’s ability to deliver on their timelines? (00:32:33) What advice would Rachel give her younger self?(00:34:47) Words of wisdom for studios (00:37:07) Outro(00:37:27) Q&A: How did Rachel first get into her role? (00:39:36) More advice for studios (feedback, playtesting, making games publicly) FOLLOW USRachel’s Bluesky: https://bsky.app/profile/hlywa.bsky.s... Marina’s socials: https://linktr.ee/marinahascoffeeLive Show on Twitch: ⁠ / marinahascoffee Quest Markers: ⁠https://linktr.ee/questmarkers⁠Music by Marina Ryan

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Avsnitt(45)

EP 44 | The Journey of Becoming a Voice Actor in Video Games

EP 44 | The Journey of Becoming a Voice Actor in Video Games

Abigail Carey (Morbid Metal, Mecharashi, Liminal Point) joins Marina Ryan to talk about the journey of becoming a voice actor for video games. They touch on various topics, from auditions, to equipmen...

30 Maj 41min

EP 43 | A Studio Lead's Best Practices for Remote Work

EP 43 | A Studio Lead's Best Practices for Remote Work

Dr. Miko Charbonneau joins Marina Ryan to chat about best practices for remote work, how to prioritize the team’s wellbeing and happiness, and the path that took Miko from working on Minecraft to star...

29 Apr 1h 5min

EP 42 | Answering your questions about games publishing

EP 42 | Answering your questions about games publishing

Rachel Heleva is back on the show to answer your questions about video game publishing! Grab a coffee, and join us for a chat!* * * * * * * TIMESTAMPS:(00:00:00) Intro(00:03:20) How Rachel got into th...

28 Mars 1h 7min

EP 41 | How a Comic Book became a Video Game

EP 41 | How a Comic Book became a Video Game

Tangleworm joins Marina Ryan to talk about the journey that led him to develop NOMIA, a tactics roguelike game.They delve into how fantasy and sci-fi can help us imagine a better world, how playtester...

26 Feb 52min

EP 40 | From solo dev to studio lead with Archangel Softworks

EP 40 | From solo dev to studio lead with Archangel Softworks

Mike from Archangel Softworks joins Marina Ryan to talk about his game development journey and upcoming title, Highway Noir.They delve into what it’s like going from a solo developer to leading a team...

13 Feb 52min

EP 39 | Appealing Video Game Worlds with Merlino Games Founder Antonio Freyre

EP 39 | Appealing Video Game Worlds with Merlino Games Founder Antonio Freyre

Antonio Freyre joins Marina Ryan to talk about his game development journey that led him to developing his upcoming title, As Time Surrenders.They delve into topics such as ambient storytelling, using...

29 Jan 1h 1min

EP 38 | Grammy-Nominated Cody Matthew Johnson on Life, Creativity, & Getting Into Video Game Music

EP 38 | Grammy-Nominated Cody Matthew Johnson on Life, Creativity, & Getting Into Video Game Music

Cody Matthew Johnson is back! He joins Marina Ryan to talk about his path into video game music, his recent Grammy nomination, his plans for 2026, and advice he has for new video game composers. They ...

27 Jan 56min

EP 37 | From Resident Evil to Star Wars: How Cody Matthew Johnson approaches music making

EP 37 | From Resident Evil to Star Wars: How Cody Matthew Johnson approaches music making

Cody Matthew Johnson joins Marina Ryan to talk about his creative process in making video game music. Cody has worked on everything from Resident Evil to Bayonetta, to most recently Star Wars: Outlaws...

13 Dec 20251h 7min

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